ScummVM API documentation
Saga::Anim Class Reference

Public Member Functions

 Anim (SagaEngine *vm)
 
void loadCutawayList (const ByteArray &resourceData)
 
void clearCutawayList ()
 
int playCutaway (int cut, bool fade)
 
void endCutaway ()
 
void returnFromCutaway ()
 
void clearCutaway ()
 
void showCutawayBg (int bg)
 
void startVideo (int vid, bool fade)
 
void endVideo ()
 
void returnFromVideo ()
 
void load (uint16 animId, const ByteArray &resourceData)
 
void freeId (uint16 animId)
 
void play (uint16 animId, int vectorTime, bool playing=true)
 
void link (int16 animId1, int16 animId2)
 
void setFlag (uint16 animId, uint16 flag)
 
void clearFlag (uint16 animId, uint16 flag)
 
void setFrameTime (uint16 animId, int time)
 
void reset ()
 
void animInfo ()
 
void cutawayInfo ()
 
void setCycles (uint16 animId, int cycles)
 
void stop (uint16 animId)
 
void finish (uint16 animId)
 
void resume (uint16 animId, int cycles)
 
void resumeAll ()
 
int16 getCurrentFrame (uint16 animId)
 
int getFrameTime (uint16 animId)
 
int getCycles (uint16 animId)
 
bool isPlaying (uint16 animId)
 
bool hasAnimation (uint16 animId)
 
bool hasCutaway ()
 
void setCutAwayMode (int mode)
 

The documentation for this class was generated from the following file: