ScummVM API documentation
action_play_with_sfx.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
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10  * (at your option) any later version.
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12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
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19  *
20  */
21 
22 #ifndef PINK_ACTION_PLAY_WITH_SFX_H
23 #define PINK_ACTION_PLAY_WITH_SFX_H
24 
25 #include "pink/objects/actions/action_play.h"
26 #include "pink/sound.h"
27 
28 namespace Pink {
29 
30 class ActionSfx;
31 
32 class ActionPlayWithSfx : public ActionPlay {
33 public:
35  : _isLoop(false) {}
36  ~ActionPlayWithSfx() override;
37 
38  void deserialize(Archive &archive) override;
39 
40  void toConsole() const override;
41 
42  void update() override;
43 
44  void end() override;
45 
46 protected:
47  void onStart() override;
48 
49 private:
50  Array<ActionSfx *> _sfxArray;
51  bool _isLoop;
52 };
53 
54 class Page;
55 
56 class ActionSfx : public Object {
57 public:
58  void deserialize(Archive &archive) override;
59 
60  void toConsole() const override;
61 
62  void play();
63  void end();
64 
65  int32 getFrame() { return _frame; }
66 
67 private:
68  ActionPlayWithSfx *_sprite;
69  Common::String _sfxName;
70  Sound _sound;
71  byte _volume;
72  int32 _frame;
73 };
74 
75 } // End of namespace Pink
76 
77 #endif
Definition: archive.h:39
Definition: str.h:59
Definition: sound.h:34
Definition: action_play_with_sfx.h:56
Definition: object.h:31
Definition: archive.h:35
Definition: action_play_with_sfx.h:32
Definition: action_play.h:29
Definition: page.h:36
Definition: utils.h:30