ScummVM API documentation
Saga2::ActorPropertySensor Class Reference
Inheritance diagram for Saga2::ActorPropertySensor:
Saga2::ActorSensor Saga2::ObjectSensor Saga2::Sensor

Public Member Functions

 ActorPropertySensor (GameObject *o, SensorID sensorID, int16 rng, ActorPropertyID propToSense)
 
 ActorPropertySensor (Common::InSaveFile *in, int16 ctr)
 
int32 archiveSize ()
 
void write (Common::MemoryWriteStreamDynamic *out)
 
int16 getType ()
 
- Public Member Functions inherited from Saga2::ActorSensor
 ActorSensor (GameObject *o, SensorID sensorID, int16 rng)
 
 ActorSensor (Common::InSaveFile *in, int16 ctr)
 
- Public Member Functions inherited from Saga2::ObjectSensor
 ObjectSensor (GameObject *o, SensorID sensorID, int16 rng)
 
 ObjectSensor (Common::InSaveFile *in, int16 ctr)
 
bool check (SenseInfo &info, uint32 senseFlags)
 
bool evaluateEvent (const GameEvent &event)
 
- Public Member Functions inherited from Saga2::Sensor
 Sensor (GameObject *o, SensorID sensorID, int16 rng)
 
 Sensor (Common::InSaveFile *in, int16 ctr)
 
GameObjectgetObject ()
 
SensorID thisID ()
 
int16 getRange ()
 

Additional Inherited Members

- Public Attributes inherited from Saga2::Sensor
GameObject_obj
 
SensorID _id
 
int16 _range
 
int16 _checkCtr
 
bool _active
 

The documentation for this class was generated from the following file: