ScummVM API documentation
cPlayerState_Climb Class Reference
Inheritance diagram for cPlayerState_Climb:
iPlayerState

Public Member Functions

 cPlayerState_Climb (cInit *apInit, cPlayer *apPlayer)
 
void OnUpdate (float afTimeStep)
 
void EnterState (iPlayerState *apPrevState)
 
void LeaveState (iPlayerState *apNextState)
 
void OnStartInteract ()
 
void OnStartExamine ()
 
bool OnAddYaw (float afVal)
 
bool OnAddPitch (float afVal)
 
bool OnMoveForwards (float afMul, float afTimeStep)
 
bool OnMoveSideways (float afMul, float afTimeStep)
 
void OnStartCrouch ()
 
void OnStopCrouch ()
 
bool OnJump ()
 
bool OnStartInventory ()
 
- Public Member Functions inherited from iPlayerState
 iPlayerState (cInit *apInit, cPlayer *apPlayer, ePlayerState aType)
 
void InitState (iPlayerState *apPrevState)
 
virtual void OnPostSceneDraw ()
 
virtual void OnDraw ()
 
virtual void OnStopInteract ()
 
virtual void OnStopExamine ()
 
virtual void OnStartHolster ()
 
virtual void OnStartRun ()
 
virtual void OnStopRun ()
 
virtual void OnStartInteractMode ()
 
virtual bool OnStartInventoryShortCut (int alNum)
 

Public Attributes

cGameLaddermpLadder
 
cVector3f mvStartPosition
 
- Public Attributes inherited from iPlayerState
ePlayerState mType
 
ePlayerState mPreviuosState
 

Additional Inherited Members

- Protected Attributes inherited from iPlayerState
cInitmpInit
 
cPlayermpPlayer
 

The documentation for this class was generated from the following file: