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AGS3::AGS::Engine::PreservedParams Struct Reference
Public Attributes
bool
SpeechVOX
= false
bool
MusicVOX
= false
int
GameOptions
[GameSetupStructBase::MAX_OPTIONS] {}
size_t
GlScDataSize
= 0u
std::vector
< size_t >
ScMdDataSize
The documentation for this struct was generated from the following file:
engines/ags/engine/game/
savegame_internal.h
AGS3
AGS
Engine
PreservedParams
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