This is the complete list of members for Got::Actor, including all inherited members.
| _active (defined in Got::Actor) | Got::Actor | |
| _actorNum (defined in Got::Actor) | Got::Actor | |
| _center (defined in Got::Actor) | Got::Actor | |
| _centerX (defined in Got::Actor) | Got::Actor | |
| _centerY (defined in Got::Actor) | Got::Actor | |
| _counter (defined in Got::Actor) | Got::Actor | |
| _creator (defined in Got::Actor) | Got::Actor | |
| _currNumShots (defined in Got::Actor) | Got::Actor | |
| _dead (defined in Got::Actor) | Got::Actor | |
| _dir (defined in Got::Actor) | Got::Actor | |
| _directions (defined in Got::Actor) | Got::Actor | |
| _dropRating (defined in Got::Actor) | Got::Actor | |
| _edgeCounter (defined in Got::Actor) | Got::Actor | |
| _flying (defined in Got::Actor) | Got::Actor | |
| _frameCount (defined in Got::Actor) | Got::Actor | |
| _frameSequence (defined in Got::Actor) | Got::Actor | |
| _frameSpeed (defined in Got::Actor) | Got::Actor | |
| _framesPerDirection (defined in Got::Actor) | Got::Actor | |
| _funcNum (defined in Got::Actor) | Got::Actor | |
| _funcPass (defined in Got::Actor) | Got::Actor | |
| _health (defined in Got::Actor) | Got::Actor | |
| _height (defined in Got::Actor) | Got::Actor | |
| _hitStrength (defined in Got::Actor) | Got::Actor | |
| _hitThor (defined in Got::Actor) | Got::Actor | |
| _i1 (defined in Got::Actor) | Got::Actor | |
| _i2 (defined in Got::Actor) | Got::Actor | |
| _i3 (defined in Got::Actor) | Got::Actor | |
| _i4 (defined in Got::Actor) | Got::Actor | |
| _i5 (defined in Got::Actor) | Got::Actor | |
| _i6 (defined in Got::Actor) | Got::Actor | |
| _initDir (defined in Got::Actor) | Got::Actor | |
| _initHealth (defined in Got::Actor) | Got::Actor | |
| _lastDir (defined in Got::Actor) | Got::Actor | |
| _lastX (defined in Got::Actor) | Got::Actor | |
| _lastY (defined in Got::Actor) | Got::Actor | |
| _magicHit (defined in Got::Actor) | Got::Actor | |
| _magicHurts (defined in Got::Actor) | Got::Actor | |
| _moveCount (defined in Got::Actor) | Got::Actor | |
| _moveCountdown (defined in Got::Actor) | Got::Actor | |
| _moveCounter (defined in Got::Actor) | Got::Actor | |
| _moveType (defined in Got::Actor) | Got::Actor | |
| _name (defined in Got::Actor) | Got::Actor | |
| _nextFrame (defined in Got::Actor) | Got::Actor | |
| _numMoves (defined in Got::Actor) | Got::Actor | |
| _numShotsAllowed (defined in Got::Actor) | Got::Actor | |
| _passValue (defined in Got::Actor) | Got::Actor | |
| _rand (defined in Got::Actor) | Got::Actor | |
| _shotActor (defined in Got::Actor) | Got::Actor | |
| _shotCountdown (defined in Got::Actor) | Got::Actor | |
| _shotPattern (defined in Got::Actor) | Got::Actor | |
| _shotType (defined in Got::Actor) | Got::Actor | |
| _show (defined in Got::Actor) | Got::Actor | |
| _sizeX (defined in Got::Actor) | Got::Actor | |
| _sizeY (defined in Got::Actor) | Got::Actor | |
| _solid (defined in Got::Actor) | Got::Actor | |
| _speed (defined in Got::Actor) | Got::Actor | |
| _talkCounter (defined in Got::Actor) | Got::Actor | |
| _temp1 (defined in Got::Actor) | Got::Actor | |
| _temp2 (defined in Got::Actor) | Got::Actor | |
| _temp3 (defined in Got::Actor) | Got::Actor | |
| _temp4 (defined in Got::Actor) | Got::Actor | |
| _temp5 (defined in Got::Actor) | Got::Actor | |
| _temp6 (defined in Got::Actor) | Got::Actor | |
| _toggle (defined in Got::Actor) | Got::Actor | |
| _type (defined in Got::Actor) | Got::Actor | |
| _unpauseCountdown (defined in Got::Actor) | Got::Actor | |
| _vulnerableCountdown (defined in Got::Actor) | Got::Actor | |
| _width (defined in Got::Actor) | Got::Actor | |
| _x (defined in Got::Actor) | Got::Actor | |
| _y (defined in Got::Actor) | Got::Actor | |
| copyFixedAndPics(const Actor &src) | Got::Actor | |
| getPos() const (defined in Got::Actor) | Got::Actor | inline |
| loadFixed(Common::SeekableReadStream *src) (defined in Got::Actor) | Got::Actor | |
| loadFixed(const byte *src) (defined in Got::Actor) | Got::Actor | |
| operator=(const Actor &src) (defined in Got::Actor) | Got::Actor | |
| pic (defined in Got::Actor) | Got::Actor |