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Got::Actor Member List

This is the complete list of members for Got::Actor, including all inherited members.

_active (defined in Got::Actor)Got::Actor
_actorNum (defined in Got::Actor)Got::Actor
_center (defined in Got::Actor)Got::Actor
_centerX (defined in Got::Actor)Got::Actor
_centerY (defined in Got::Actor)Got::Actor
_counter (defined in Got::Actor)Got::Actor
_creator (defined in Got::Actor)Got::Actor
_currNumShots (defined in Got::Actor)Got::Actor
_dead (defined in Got::Actor)Got::Actor
_dir (defined in Got::Actor)Got::Actor
_directions (defined in Got::Actor)Got::Actor
_dropRating (defined in Got::Actor)Got::Actor
_edgeCounter (defined in Got::Actor)Got::Actor
_flying (defined in Got::Actor)Got::Actor
_frameCount (defined in Got::Actor)Got::Actor
_frameSequence (defined in Got::Actor)Got::Actor
_frameSpeed (defined in Got::Actor)Got::Actor
_framesPerDirection (defined in Got::Actor)Got::Actor
_funcNum (defined in Got::Actor)Got::Actor
_funcPass (defined in Got::Actor)Got::Actor
_health (defined in Got::Actor)Got::Actor
_height (defined in Got::Actor)Got::Actor
_hitStrength (defined in Got::Actor)Got::Actor
_hitThor (defined in Got::Actor)Got::Actor
_i1 (defined in Got::Actor)Got::Actor
_i2 (defined in Got::Actor)Got::Actor
_i3 (defined in Got::Actor)Got::Actor
_i4 (defined in Got::Actor)Got::Actor
_i5 (defined in Got::Actor)Got::Actor
_i6 (defined in Got::Actor)Got::Actor
_initDir (defined in Got::Actor)Got::Actor
_initHealth (defined in Got::Actor)Got::Actor
_lastDir (defined in Got::Actor)Got::Actor
_lastX (defined in Got::Actor)Got::Actor
_lastY (defined in Got::Actor)Got::Actor
_magicHit (defined in Got::Actor)Got::Actor
_magicHurts (defined in Got::Actor)Got::Actor
_moveCount (defined in Got::Actor)Got::Actor
_moveCountdown (defined in Got::Actor)Got::Actor
_moveCounter (defined in Got::Actor)Got::Actor
_moveType (defined in Got::Actor)Got::Actor
_name (defined in Got::Actor)Got::Actor
_nextFrame (defined in Got::Actor)Got::Actor
_numMoves (defined in Got::Actor)Got::Actor
_numShotsAllowed (defined in Got::Actor)Got::Actor
_passValue (defined in Got::Actor)Got::Actor
_rand (defined in Got::Actor)Got::Actor
_shotActor (defined in Got::Actor)Got::Actor
_shotCountdown (defined in Got::Actor)Got::Actor
_shotPattern (defined in Got::Actor)Got::Actor
_shotType (defined in Got::Actor)Got::Actor
_show (defined in Got::Actor)Got::Actor
_sizeX (defined in Got::Actor)Got::Actor
_sizeY (defined in Got::Actor)Got::Actor
_solid (defined in Got::Actor)Got::Actor
_speed (defined in Got::Actor)Got::Actor
_talkCounter (defined in Got::Actor)Got::Actor
_temp1 (defined in Got::Actor)Got::Actor
_temp2 (defined in Got::Actor)Got::Actor
_temp3 (defined in Got::Actor)Got::Actor
_temp4 (defined in Got::Actor)Got::Actor
_temp5 (defined in Got::Actor)Got::Actor
_temp6 (defined in Got::Actor)Got::Actor
_toggle (defined in Got::Actor)Got::Actor
_type (defined in Got::Actor)Got::Actor
_unpauseCountdown (defined in Got::Actor)Got::Actor
_vulnerableCountdown (defined in Got::Actor)Got::Actor
_width (defined in Got::Actor)Got::Actor
_x (defined in Got::Actor)Got::Actor
_y (defined in Got::Actor)Got::Actor
copyFixedAndPics(const Actor &src)Got::Actor
getPos() const (defined in Got::Actor)Got::Actorinline
loadFixed(Common::SeekableReadStream *src) (defined in Got::Actor)Got::Actor
loadFixed(const byte *src) (defined in Got::Actor)Got::Actor
operator=(const Actor &src) (defined in Got::Actor)Got::Actor
pic (defined in Got::Actor)Got::Actor