|
byte | _moveType = 0 |
|
byte | _width = 0 |
|
byte | _height = 0 |
|
byte | _directions = 0 |
|
byte | _framesPerDirection = 0 |
|
byte | _frameSpeed = 0 |
|
byte | _frameSequence [4] = {} |
|
byte | _speed = 0 |
|
byte | _sizeX = 0 |
|
byte | _sizeY = 0 |
|
byte | _hitStrength = 0 |
|
byte | _health = 0 |
|
byte | _numMoves = 0 |
|
byte | _shotType = 0 |
|
byte | _shotPattern = 0 |
|
byte | _numShotsAllowed = 0 |
|
byte | _solid = 0 |
|
bool | _flying = false |
|
byte | _dropRating = 0 |
|
byte | _type = 0 |
|
char | _name [9] = {} |
|
byte | _funcNum = 0 |
|
byte | _funcPass = 0 |
|
uint16 | _magicHurts = 0 |
|
Graphics::ManagedSurface | pic [4][4] |
|
byte | _frameCount = 0 |
|
byte | _dir = 0 |
|
byte | _lastDir = 0 |
|
int | _x = 0 |
|
int | _y = 0 |
|
int | _center = 0 |
|
int | _lastX [2] = {} |
|
int | _lastY [2] = {} |
|
bool | _active = false |
|
byte | _nextFrame = 0 |
|
byte | _moveCountdown = 0 |
|
byte | _vulnerableCountdown = 0 |
|
byte | _shotCountdown = 0 |
|
byte | _currNumShots = 0 |
|
byte | _creator = 0 |
|
byte | _unpauseCountdown = 0 |
|
byte | _actorNum = 0 |
|
byte | _moveCount = 0 |
|
byte | _dead = 0 |
|
byte | _toggle = 0 |
|
byte | _centerX = 0 |
|
byte | _centerY = 0 |
|
byte | _show = 0 |
|
byte | _temp1 = 0 |
|
byte | _temp2 = 0 |
|
byte | _counter = 0 |
|
byte | _moveCounter = 0 |
|
byte | _edgeCounter = 0 |
|
byte | _temp3 = 0 |
|
byte | _temp4 = 0 |
|
byte | _temp5 = 0 |
|
bool | _hitThor = false |
|
int | _rand = 0 |
|
byte | _initDir = 0 |
|
byte | _passValue = 0 |
|
byte | _shotActor = 0 |
|
byte | _magicHit = 0 |
|
byte | _temp6 = 0 |
|
int | _i1 = 0 |
|
int | _i2 = 0 |
|
int | _i3 = 0 |
|
int | _i4 = 0 |
|
int | _i5 = 0 |
|
int | _i6 = 0 |
|
byte | _initHealth = 0 |
|
byte | _talkCounter = 0 |
|
◆ copyFixedAndPics()
void Got::Actor::copyFixedAndPics |
( |
const Actor & |
src | ) |
|
Copies the fixed portion and pics from a source actor.
The documentation for this struct was generated from the following file: