ScummVM API documentation
HDB::Window Member List

This is the complete list of members for HDB::Window, including all inherited members.

_dialogTextLeft (defined in HDB::Window)HDB::Window
_dialogTextRight (defined in HDB::Window)HDB::Window
_dlvItemPerLine (defined in HDB::Window)HDB::Window
_dlvItemSpaceX (defined in HDB::Window)HDB::Window
_dlvItemSpaceY (defined in HDB::Window)HDB::Window
_dlvItemTextY (defined in HDB::Window)HDB::Window
_invItemPerLine (defined in HDB::Window)HDB::Window
_invItemSpace (defined in HDB::Window)HDB::Window
_invItemSpaceX (defined in HDB::Window)HDB::Window
_invItemSpaceY (defined in HDB::Window)HDB::Window
_openDialogTextLeft (defined in HDB::Window)HDB::Window
_openDialogTextRight (defined in HDB::Window)HDB::Window
_panicXStop (defined in HDB::Window)HDB::Window
_panicZoneFaceX (defined in HDB::Window)HDB::Window
_pauseY (defined in HDB::Window)HDB::Window
_pzInfo (defined in HDB::Window)HDB::Window
_tempPzInfo (defined in HDB::Window)HDB::Window
_textOutCenterX (defined in HDB::Window)HDB::Window
_tryRestartY (defined in HDB::Window)HDB::Window
_tryY1 (defined in HDB::Window)HDB::Window
_tryY2 (defined in HDB::Window)HDB::Window
_weaponX (defined in HDB::Window)HDB::Window
_weaponY (defined in HDB::Window)HDB::Window
animatingDelivery() (defined in HDB::Window)HDB::Windowinline
centerTextOut(const char *text, int y, int timer) (defined in HDB::Window)HDB::Window
checkDialogChoiceClose(int x, int y) (defined in HDB::Window)HDB::Window
checkDialogClose(int x, int y) (defined in HDB::Window)HDB::Window
checkDlvsClose(int x, int y) (defined in HDB::Window)HDB::Window
checkDlvSelect(int x, int y) (defined in HDB::Window)HDB::Window
checkInvClose(int x, int y) (defined in HDB::Window)HDB::Window
checkInvSelect(int x, int y) (defined in HDB::Window)HDB::Window
checkMsgClose(int x, int y) (defined in HDB::Window)HDB::Window
checkPause(int x, int y) (defined in HDB::Window)HDB::Window
chooseWeapon(AIType wType) (defined in HDB::Window)HDB::Window
clearTryAgain() (defined in HDB::Window)HDB::Window
closeAll() (defined in HDB::Window)HDB::Window
closeDialog() (defined in HDB::Window)HDB::Window
closeDialogChoice() (defined in HDB::Window)HDB::Window
closeDlvs() (defined in HDB::Window)HDB::Window
closeInv() (defined in HDB::Window)HDB::Window
closeMsg() (defined in HDB::Window)HDB::Window
closeTextOut() (defined in HDB::Window)HDB::Window
deliveriesActive() (defined in HDB::Window)HDB::Windowinline
dialogActive() (defined in HDB::Window)HDB::Windowinline
dialogChoiceActive() (defined in HDB::Window)HDB::Windowinline
dialogChoiceMovedown() (defined in HDB::Window)HDB::Window
dialogChoiceMoveup() (defined in HDB::Window)HDB::Window
drawBorder(int x, int y, int width, int height, bool guyTalking) (defined in HDB::Window)HDB::Window
drawDeliveries() (defined in HDB::Window)HDB::Window
drawDialog() (defined in HDB::Window)HDB::Window
drawDialogChoice() (defined in HDB::Window)HDB::Window
drawInventory() (defined in HDB::Window)HDB::Window
drawMessageBar() (defined in HDB::Window)HDB::Window
drawPanicZone() (defined in HDB::Window)HDB::Window
drawPause() (defined in HDB::Window)HDB::Window
drawTextOut() (defined in HDB::Window)HDB::Window
drawTryAgain() (defined in HDB::Window)HDB::Window
drawWeapon() (defined in HDB::Window)HDB::Window
getDialogDelay() (defined in HDB::Window)HDB::Windowinline
getGemGfx() (defined in HDB::Window)HDB::Windowinline
getInvSelect() (defined in HDB::Window)HDB::Windowinline
getSelectedDelivery() (defined in HDB::Window)HDB::Windowinline
init() (defined in HDB::Window)HDB::Window
inPanicZone() (defined in HDB::Window)HDB::Windowinline
inventoryActive() (defined in HDB::Window)HDB::Windowinline
loadPanicZoneGfx() (defined in HDB::Window)HDB::Window
loadSaveFile(Common::InSaveFile *in) (defined in HDB::Window)HDB::Window
msgBarActive() (defined in HDB::Window)HDB::Windowinline
nextMsgQueued() (defined in HDB::Window)HDB::Window
openDeliveries(bool animate) (defined in HDB::Window)HDB::Window
openDialog(const char *title, int tileIndex, const char *string, int more, const char *luaMore) (defined in HDB::Window)HDB::Window
openDialogChoice(const char *title, const char *text, const char *func, int numChoices, const char *choices[10]) (defined in HDB::Window)HDB::Window
openInventory() (defined in HDB::Window)HDB::Window
openMessageBar(const char *title, int time) (defined in HDB::Window)HDB::Window
restartSystem() (defined in HDB::Window)HDB::Window
save(Common::OutSaveFile *out) (defined in HDB::Window)HDB::Window
setDialogDelay(int delay) (defined in HDB::Window)HDB::Window
setInfobarDark(int value) (defined in HDB::Window)HDB::Window
setInvSelect(int status) (defined in HDB::Window)HDB::Windowinline
setSelectedDelivery(int which) (defined in HDB::Window)HDB::Window
startPanicZone() (defined in HDB::Window)HDB::Window
stopPanicZone() (defined in HDB::Window)HDB::Window
textOut(const char *text, int x, int y, int timer) (defined in HDB::Window)HDB::Window
textOutActive() (defined in HDB::Window)HDB::Windowinline
Window() (defined in HDB::Window)HDB::Window
~Window() (defined in HDB::Window)HDB::Window