#include "common/scummsys.h"
#include "common/types.h"
#include "common/stream.h"
#include "audio/audiostream.h"
Go to the source code of this file.
Classes | |
struct | Audio::audio_3DO_ADP4_PersistentSpace |
struct | Audio::audio_3DO_SDX2_PersistentSpace |
class | Audio::Audio3DO_ADP4_Stream |
class | Audio::Audio3DO_SDX2_Stream |
Namespaces | |
Audio | |
Macros | |
#define | AUDIO_3DO_CACHE_SIZE 1024 |
Functions | |
RewindableAudioStream * | Audio::make3DO_ADP4AudioStream (Common::SeekableReadStream *stream, uint16 sampleRate, bool stereo, uint32 *audioLengthMSecsPtr=NULL, DisposeAfterUse::Flag disposeAfterUse=DisposeAfterUse::YES, audio_3DO_ADP4_PersistentSpace *persistentSpacePtr=NULL) |
RewindableAudioStream * | Audio::make3DO_SDX2AudioStream (Common::SeekableReadStream *stream, uint16 sampleRate, bool stereo, uint32 *audioLengthMSecsPtr=NULL, DisposeAfterUse::Flag disposeAfterUse=DisposeAfterUse::YES, audio_3DO_SDX2_PersistentSpace *persistentSpacePtr=NULL) |
Sound decoder used in engines: