This is the complete list of members for NGI::Scene, including all inherited members.
_bgname (defined in NGI::Background) | NGI::Background | |
_bigPictureArray | NGI::Background | |
_bigPictureXDim (defined in NGI::Background) | NGI::Background | |
_bigPictureYDim (defined in NGI::Background) | NGI::Background | |
_cnum (defined in NGI::CObject) | NGI::CObject | |
_field_BC (defined in NGI::Scene) | NGI::Scene | |
_libHandle (defined in NGI::Scene) | NGI::Scene | |
_messageQueueId (defined in NGI::Background) | NGI::Background | |
_messageQueueList (defined in NGI::Scene) | NGI::Scene | |
_objtype (defined in NGI::CObject) | NGI::CObject | |
_palette (defined in NGI::Background) | NGI::Background | |
_picObjList | NGI::Background | |
_sceneId (defined in NGI::Scene) | NGI::Scene | |
_sceneName (defined in NGI::Scene) | NGI::Scene | |
_shadows (defined in NGI::Scene) | NGI::Scene | |
_soundList (defined in NGI::Scene) | NGI::Scene | |
_staticANIObjectList1 | NGI::Scene | |
_staticANIObjectList2 (defined in NGI::Scene) | NGI::Scene | |
_x (defined in NGI::Background) | NGI::Background | |
_y (defined in NGI::Background) | NGI::Background | |
addPictureObject(PictureObject *pct) (defined in NGI::Background) | NGI::Background | |
addStaticANIObject(StaticANIObject *obj, bool addList2) | NGI::Scene | |
Background() (defined in NGI::Background) | NGI::Background | |
CObject() (defined in NGI::CObject) | NGI::CObject | inline |
deletePictureObject(PictureObject *obj) (defined in NGI::Scene) | NGI::Scene | |
deleteStaticANIObject(StaticANIObject *obj) (defined in NGI::Scene) | NGI::Scene | |
draw() (defined in NGI::Scene) | NGI::Scene | |
drawContent(int minPri, int maxPri, bool drawBG) (defined in NGI::Scene) | NGI::Scene | |
getAniMan() (defined in NGI::Scene) | NGI::Scene | |
getBigPicture(int x, int y) (defined in NGI::Background) | NGI::Background | inline |
getMessageQueueById(int messageId) (defined in NGI::Scene) | NGI::Scene | |
getMessageQueueByName(const Common::String &name) (defined in NGI::Scene) | NGI::Scene | |
getPictureObjectAtPos(int x, int y) (defined in NGI::Scene) | NGI::Scene | |
getPictureObjectById(int objId, int flags) (defined in NGI::Scene) | NGI::Scene | |
getPictureObjectByName(const Common::String &name, int keyCode) (defined in NGI::Scene) | NGI::Scene | |
getPictureObjectIdAtPos(int x, int y) (defined in NGI::Scene) | NGI::Scene | |
getStaticANIObject1ById(int obj, int a3) (defined in NGI::Scene) | NGI::Scene | |
getStaticANIObject1ByName(const Common::String &name, int a3) (defined in NGI::Scene) | NGI::Scene | |
getStaticANIObjectAtPos(int x, int y) (defined in NGI::Scene) | NGI::Scene | |
init() (defined in NGI::Scene) | NGI::Scene | |
initObjectCursors(const char *name) (defined in NGI::Scene) | NGI::Scene | |
initStaticANIObjects() (defined in NGI::Scene) | NGI::Scene | |
load(MfcArchive &file) override (defined in NGI::Scene) | NGI::Scene | virtual |
loadFile(const Common::Path &fname) (defined in NGI::CObject) | NGI::CObject | |
preloadMovements(GameVar *var) (defined in NGI::Scene) | NGI::Scene | |
save(MfcArchive &out) (defined in NGI::CObject) | NGI::CObject | inlinevirtual |
Scene() (defined in NGI::Scene) | NGI::Scene | |
setPictureObjectsFlag4() (defined in NGI::Scene) | NGI::Scene | |
stopAllSounds() (defined in NGI::Scene) | NGI::Scene | |
update(int counterdiff) (defined in NGI::Scene) | NGI::Scene | |
updateScrolling() (defined in NGI::Scene) | NGI::Scene | |
updateScrolling2() (defined in NGI::Scene) | NGI::Scene | |
~Background() override (defined in NGI::Background) | NGI::Background | |
~CObject() (defined in NGI::CObject) | NGI::CObject | inlinevirtual |
~Scene() override (defined in NGI::Scene) | NGI::Scene |