ScummVM API documentation
NGI::Scene Member List

This is the complete list of members for NGI::Scene, including all inherited members.

_bgname (defined in NGI::Background)NGI::Background
_bigPictureArrayNGI::Background
_bigPictureXDim (defined in NGI::Background)NGI::Background
_bigPictureYDim (defined in NGI::Background)NGI::Background
_cnum (defined in NGI::CObject)NGI::CObject
_field_BC (defined in NGI::Scene)NGI::Scene
_libHandle (defined in NGI::Scene)NGI::Scene
_messageQueueId (defined in NGI::Background)NGI::Background
_messageQueueList (defined in NGI::Scene)NGI::Scene
_objtype (defined in NGI::CObject)NGI::CObject
_palette (defined in NGI::Background)NGI::Background
_picObjListNGI::Background
_sceneId (defined in NGI::Scene)NGI::Scene
_sceneName (defined in NGI::Scene)NGI::Scene
_shadows (defined in NGI::Scene)NGI::Scene
_soundList (defined in NGI::Scene)NGI::Scene
_staticANIObjectList1NGI::Scene
_staticANIObjectList2 (defined in NGI::Scene)NGI::Scene
_x (defined in NGI::Background)NGI::Background
_y (defined in NGI::Background)NGI::Background
addPictureObject(PictureObject *pct) (defined in NGI::Background)NGI::Background
addStaticANIObject(StaticANIObject *obj, bool addList2)NGI::Scene
Background() (defined in NGI::Background)NGI::Background
CObject() (defined in NGI::CObject)NGI::CObjectinline
deletePictureObject(PictureObject *obj) (defined in NGI::Scene)NGI::Scene
deleteStaticANIObject(StaticANIObject *obj) (defined in NGI::Scene)NGI::Scene
draw() (defined in NGI::Scene)NGI::Scene
drawContent(int minPri, int maxPri, bool drawBG) (defined in NGI::Scene)NGI::Scene
getAniMan() (defined in NGI::Scene)NGI::Scene
getBigPicture(int x, int y) (defined in NGI::Background)NGI::Backgroundinline
getMessageQueueById(int messageId) (defined in NGI::Scene)NGI::Scene
getMessageQueueByName(const Common::String &name) (defined in NGI::Scene)NGI::Scene
getPictureObjectAtPos(int x, int y) (defined in NGI::Scene)NGI::Scene
getPictureObjectById(int objId, int flags) (defined in NGI::Scene)NGI::Scene
getPictureObjectByName(const Common::String &name, int keyCode) (defined in NGI::Scene)NGI::Scene
getPictureObjectIdAtPos(int x, int y) (defined in NGI::Scene)NGI::Scene
getStaticANIObject1ById(int obj, int a3) (defined in NGI::Scene)NGI::Scene
getStaticANIObject1ByName(const Common::String &name, int a3) (defined in NGI::Scene)NGI::Scene
getStaticANIObjectAtPos(int x, int y) (defined in NGI::Scene)NGI::Scene
init() (defined in NGI::Scene)NGI::Scene
initObjectCursors(const char *name) (defined in NGI::Scene)NGI::Scene
initStaticANIObjects() (defined in NGI::Scene)NGI::Scene
load(MfcArchive &file) override (defined in NGI::Scene)NGI::Scenevirtual
loadFile(const Common::Path &fname) (defined in NGI::CObject)NGI::CObject
preloadMovements(GameVar *var) (defined in NGI::Scene)NGI::Scene
save(MfcArchive &out) (defined in NGI::CObject)NGI::CObjectinlinevirtual
Scene() (defined in NGI::Scene)NGI::Scene
setPictureObjectsFlag4() (defined in NGI::Scene)NGI::Scene
stopAllSounds() (defined in NGI::Scene)NGI::Scene
update(int counterdiff) (defined in NGI::Scene)NGI::Scene
updateScrolling() (defined in NGI::Scene)NGI::Scene
updateScrolling2() (defined in NGI::Scene)NGI::Scene
~Background() override (defined in NGI::Background)NGI::Background
~CObject() (defined in NGI::CObject)NGI::CObjectinlinevirtual
~Scene() override (defined in NGI::Scene)NGI::Scene