This is the complete list of members for NGI::Scene, including all inherited members.
| _bgname (defined in NGI::Background) | NGI::Background | |
| _bigPictureArray | NGI::Background | |
| _bigPictureXDim (defined in NGI::Background) | NGI::Background | |
| _bigPictureYDim (defined in NGI::Background) | NGI::Background | |
| _cnum (defined in NGI::CObject) | NGI::CObject | |
| _field_BC (defined in NGI::Scene) | NGI::Scene | |
| _libHandle (defined in NGI::Scene) | NGI::Scene | |
| _messageQueueId (defined in NGI::Background) | NGI::Background | |
| _messageQueueList (defined in NGI::Scene) | NGI::Scene | |
| _objtype (defined in NGI::CObject) | NGI::CObject | |
| _palette (defined in NGI::Background) | NGI::Background | |
| _picObjList | NGI::Background | |
| _sceneId (defined in NGI::Scene) | NGI::Scene | |
| _sceneName (defined in NGI::Scene) | NGI::Scene | |
| _shadows (defined in NGI::Scene) | NGI::Scene | |
| _soundList (defined in NGI::Scene) | NGI::Scene | |
| _staticANIObjectList1 | NGI::Scene | |
| _staticANIObjectList2 (defined in NGI::Scene) | NGI::Scene | |
| _x (defined in NGI::Background) | NGI::Background | |
| _y (defined in NGI::Background) | NGI::Background | |
| addPictureObject(PictureObject *pct) (defined in NGI::Background) | NGI::Background | |
| addStaticANIObject(StaticANIObject *obj, bool addList2) | NGI::Scene | |
| Background() (defined in NGI::Background) | NGI::Background | |
| CObject() (defined in NGI::CObject) | NGI::CObject | inline |
| deletePictureObject(PictureObject *obj) (defined in NGI::Scene) | NGI::Scene | |
| deleteStaticANIObject(StaticANIObject *obj) (defined in NGI::Scene) | NGI::Scene | |
| draw() (defined in NGI::Scene) | NGI::Scene | |
| drawContent(int minPri, int maxPri, bool drawBG) (defined in NGI::Scene) | NGI::Scene | |
| getAniMan() (defined in NGI::Scene) | NGI::Scene | |
| getBigPicture(int x, int y) (defined in NGI::Background) | NGI::Background | inline |
| getMessageQueueById(int messageId) (defined in NGI::Scene) | NGI::Scene | |
| getMessageQueueByName(const Common::String &name) (defined in NGI::Scene) | NGI::Scene | |
| getPictureObjectAtPos(int x, int y) (defined in NGI::Scene) | NGI::Scene | |
| getPictureObjectById(int objId, int flags) (defined in NGI::Scene) | NGI::Scene | |
| getPictureObjectByName(const Common::String &name, int keyCode) (defined in NGI::Scene) | NGI::Scene | |
| getPictureObjectIdAtPos(int x, int y) (defined in NGI::Scene) | NGI::Scene | |
| getStaticANIObject1ById(int obj, int a3) (defined in NGI::Scene) | NGI::Scene | |
| getStaticANIObject1ByName(const Common::String &name, int a3) (defined in NGI::Scene) | NGI::Scene | |
| getStaticANIObjectAtPos(int x, int y) (defined in NGI::Scene) | NGI::Scene | |
| init() (defined in NGI::Scene) | NGI::Scene | |
| initObjectCursors(const char *name) (defined in NGI::Scene) | NGI::Scene | |
| initStaticANIObjects() (defined in NGI::Scene) | NGI::Scene | |
| load(MfcArchive &file) override (defined in NGI::Scene) | NGI::Scene | virtual |
| loadFile(const Common::Path &fname) (defined in NGI::CObject) | NGI::CObject | |
| preloadMovements(GameVar *var) (defined in NGI::Scene) | NGI::Scene | |
| save(MfcArchive &out) (defined in NGI::CObject) | NGI::CObject | inlinevirtual |
| Scene() (defined in NGI::Scene) | NGI::Scene | |
| setPictureObjectsFlag4() (defined in NGI::Scene) | NGI::Scene | |
| stopAllSounds() (defined in NGI::Scene) | NGI::Scene | |
| update(int counterdiff) (defined in NGI::Scene) | NGI::Scene | |
| updateScrolling() (defined in NGI::Scene) | NGI::Scene | |
| updateScrolling2() (defined in NGI::Scene) | NGI::Scene | |
| ~Background() override (defined in NGI::Background) | NGI::Background | |
| ~CObject() (defined in NGI::CObject) | NGI::CObject | inlinevirtual |
| ~Scene() override (defined in NGI::Scene) | NGI::Scene |