22 #ifndef M4_RIDDLE_ROOMS_SECTION7_ROOM709_H 23 #define M4_RIDDLE_ROOMS_SECTION7_ROOM709_H 25 #include "m4/riddle/rooms/room.h" 43 void preload()
override;
45 void pre_parser()
override;
46 void parser()
override;
47 void daemon()
override;
51 bool _chiselActiveFl =
false;
52 bool _incenseBurnerActiveFl =
false;
53 bool _pullCenterFl =
false;
54 bool _pullLeftFl =
false;
55 bool _pullNearFl =
false;
56 bool _pullRightFl =
false;
58 int32 _mazeCurrentIndex = 0;
60 int32 _709NearDoorLiteSeries = 0;
61 int32 _709rpro1Series = 0;
62 int32 _709rpro2Series = 0;
63 int32 _709rpro3Series = 0;
64 int32 _709rpro4Series = 0;
65 int32 _mazeCenterDoorLiteSeries = 0;
66 int32 _mazeLeftDoorLiteSeries = 0;
67 int32 _mazeRightDoorLiteSeries = 0;
68 int32 _ripTrekHeadTurnPos1Series = 0;
69 int32 _ripTrekLowReachPos2Series = 0;
71 machine *_709ChiselMach =
nullptr;
72 machine *_709IncenseHolderMach =
nullptr;
73 machine *_709rpro5Mach =
nullptr;
74 machine *_709rpro6Mach =
nullptr;
75 machine *_709rpro7Mach =
nullptr;
76 machine *_709rpro8Mach =
nullptr;
77 machine *_ripPullMach =
nullptr;
78 machine *_ripPullMach02 =
nullptr;
79 machine *_ripPullMach03 =
nullptr;
80 machine *_ripPullMach04 =
nullptr;
81 machine *_ripPullMach05 =
nullptr;
82 machine *_safariShadow1Mach =
nullptr;
84 void debugRoomChanged();
88 static void clearPressed(
void *,
void *);
Definition: ws_machine.h:155
Definition: serializer.h:79
Definition: database.h:28