22 #ifndef M4_RIDDLE_ROOMS_SECTION7_ROOM709_H 23 #define M4_RIDDLE_ROOMS_SECTION7_ROOM709_H 25 #include "m4/riddle/rooms/room.h" 47 void preload()
override;
49 void pre_parser()
override;
50 void parser()
override;
51 void daemon()
override;
60 int32 _field80_save = 0;
64 int32 _709NearDoorLiteSeries = 0;
65 int32 _709rpro1Series = 0;
66 int32 _709rpro2Series = 0;
67 int32 _709rpro3Series = 0;
68 int32 _709rpro4Series = 0;
70 int32 _mazeCenterDoorLiteSeries = 0;
71 int32 _mazeLeftDoorLiteSeries = 0;
72 int32 _mazeRightDoorLiteSeries = 0;
73 int32 _ripTrekHeadTurnPos1Series = 0;
74 int32 _ripTrekLowReachPos2Series = 0;
76 machine *_709IncenseHolderMach =
nullptr;
77 machine *_709rpro5Mach =
nullptr;
78 machine *_709rpro6Mach =
nullptr;
79 machine *_709rpro7Mach =
nullptr;
80 machine *_709rpro8Mach =
nullptr;
81 machine *_709ChiselMach =
nullptr;
82 machine *_ripPullMach =
nullptr;
83 machine *_ripPullMach02 =
nullptr;
84 machine *_ripPullMach03 =
nullptr;
85 machine *_ripPullMach04 =
nullptr;
86 machine *_ripPullMach05 =
nullptr;
87 machine *_safariShadow1Mach =
nullptr;
91 static void clearPressed(
void *,
void *);
Definition: ws_machine.h:153
Definition: database.h:28