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uint32 | systemFlags |
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uint32 | gameVersion |
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uint32 | mouseFlag |
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uint16 | language |
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uint32 | currentPalette |
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uint16 | gameSpeed |
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uint16 | currentMusic |
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bool | pastIntro |
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bool | paused |
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bool | textDirRTL |
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bool | _seenScreen [100] |
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bool | _answerSeen [164] |
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The documentation for this struct was generated from the following file: