ScummVM API documentation
app.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22/*
23 * This code is based on the CRAB engine
24 *
25 * Copyright (c) Arvind Raja Yadav
26 *
27 * Licensed under MIT
28 *
29 */
30
31#ifndef CRAB_APP_H
32#define CRAB_APP_H
33
34#include "common/path.h"
35
36namespace Crab {
37class Game;
38
39class App {
40private:
41 Game *_game;
42 void loadSettings(const Common::Path &filename);
43public:
44 ~App();
45
46 void run();
47 Game *getGame() const {
48 return _game;
49 }
50};
51
52} // End of namespace Crab
53
54#endif // CRAB_APP_H
Definition: path.h:52
Definition: app.h:39
Definition: game.h:44