Public Member Functions | |
| void | init (const Common::Path &filename) |
| void | startNewGame () |
| void | loadGame () |
| void | handleEvents (Common::Event &event, bool &shouldChangeState, GameStateID &newStateId) |
| void | internalEvents (bool &shouldChangeState, GameStateID &newStateId) |
| void | draw () |
| bool | loadState (Common::SeekableReadStream *stream) |
| void | saveState (Common::SeekableWriteStream *stream) |
| void | autoSave () |
| void | setUI () |