25 #include "common/scummsys.h" 26 #include "common/config-manager.h" 27 #include "common/debug.h" 28 #include "common/debug-channels.h" 29 #include "common/error.h" 30 #include "common/random.h" 31 #include "engines/engine.h" 32 #include "gui/debugger.h" 33 #include "graphics/surface.h" 34 #include "graphics/screen.h" 36 #include "cryo/eden.h" 37 #include "cryo/debugger.h" 47 kCryoDebugExample = 1 << 0,
48 kCryoDebugExample2 = 1 << 1
63 const char *getGameId()
const;
74 volatile int32 _timerTicks;
82 void getMousePosition(int16 *x, int16 *y);
83 void setMousePosition(int16 x, int16 y);
84 bool isMouseButtonDown();
Common::Error run() override
bool hasFeature(EngineFeature f) const override
EngineFeature
Definition: engine.h:253
Definition: advancedDetector.h:163