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| EdenGame (CryoEngine *vm) |
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void | run () |
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object_t * | getObjectPtr (int16 id) |
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void | showObjects () |
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void | saveFriezes () |
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void | useBank (int16 bank) |
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void | musicspy () |
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void | fademusica0 (int16 delay) |
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void | wait (int howlong) |
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bool | isObjectHere (int16 id) |
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void | display () |
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void | setMouseCenterX (uint16 xpos) |
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void | setMouseCenterY (uint16 ypos) |
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void | stopMusic () |
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uint16 | getMouseCenterX () |
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uint16 | getMouseCenterY () |
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bool | dialoscansvmas (Dialog *dial) |
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void | musique () |
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void | preloadDialogs (int16 vid) |
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Common::SeekableReadStream * | loadSubStream (uint16 num) |
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bool | personIsTalking () |
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bool | animationIsActive () |
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byte * | getImageDesc () |
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byte * | getPlaceRawBuf () |
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byte | getActionCursor (byte value) |
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int16 | getNumTextLines () |
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int16 | getScrollPos () |
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perso_t * | personSubtitles () |
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int16 | getGameIconY (int16 index) |
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int16 | getGameIconX (int16 index) |
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byte * | getGameDialogs () |
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bool | getSpecialTextMode () |
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void | setSpecialTextMode (bool value) |
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void | setCursorSaved (bool cursorSaved) |
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bool | getCursorSaved () |
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bool | getNoPalette () |
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int16 | getCurBankNum () |
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byte * | getCurKeepBuf () |
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byte * | getBankData () |
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int16 | getCurPosX () |
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void | setCurPosX (int16 xpos) |
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int16 | getCurPosY () |
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void | setCurPosY (int16 ypos) |
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byte * | getGlowBuffer () |
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void | setMusicFade (byte value) |
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bool | isMouseHeld () |
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void | setMouseHeld () |
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void | setMouseNotHeld () |
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The documentation for this class was generated from the following file: