ScummVM API documentation
MADS::Nebular::GameDialog Member List
This is the complete list of members for
MADS::Nebular::GameDialog
, including all inherited members.
_dirFlag
(defined in
MADS::Nebular::GameDialog
)
MADS::Nebular::GameDialog
protected
_lineIndex
(defined in
MADS::Nebular::GameDialog
)
MADS::Nebular::GameDialog
protected
_lines
(defined in
MADS::Nebular::GameDialog
)
MADS::Nebular::GameDialog
protected
_menuSpritesIndex
(defined in
MADS::Nebular::GameDialog
)
MADS::Nebular::GameDialog
protected
_movedFlag
(defined in
MADS::Nebular::GameDialog
)
MADS::Nebular::GameDialog
protected
_palFlag
MADS::FullScreenDialog
protected
_redrawFlag
(defined in
MADS::Nebular::GameDialog
)
MADS::Nebular::GameDialog
protected
_screenId
MADS::FullScreenDialog
protected
_selectedLine
(defined in
MADS::Nebular::GameDialog
)
MADS::Nebular::GameDialog
protected
_tempLine
(defined in
MADS::Nebular::GameDialog
)
MADS::Nebular::GameDialog
protected
_textLineCount
(defined in
MADS::Nebular::GameDialog
)
MADS::Nebular::GameDialog
protected
_vm
MADS::FullScreenDialog
protected
addLine
(const Common::String &msg, DialogTextAlign align, const Common::Point &pt, Font *font=nullptr)
MADS::Nebular::GameDialog
protected
addQuote
(int id1, int id2, DialogTextAlign align, const Common::Point &pt, Font *font=nullptr)
MADS::Nebular::GameDialog
protected
chooseBackground
()
MADS::Nebular::GameDialog
protected
clearLines
()
MADS::Nebular::GameDialog
protected
display
() override
MADS::Nebular::GameDialog
protected
virtual
FullScreenDialog
(MADSEngine *vm)
MADS::FullScreenDialog
GameDialog
(MADSEngine *vm)
MADS::Nebular::GameDialog
handleEvents
()
MADS::Nebular::GameDialog
protected
initVars
()
MADS::Nebular::GameDialog
protected
onEvent
(Common::Event &event) (defined in
MADS::EventTarget
)
MADS::EventTarget
inline
virtual
refreshText
()
MADS::Nebular::GameDialog
protected
setClickableLines
()
MADS::Nebular::GameDialog
protected
setFrame
(int frameNumber, int depth)
MADS::Nebular::GameDialog
protected
show
()
MADS::Nebular::GameDialog
virtual
~EventTarget
() (defined in
MADS::EventTarget
)
MADS::EventTarget
inline
virtual
~FullScreenDialog
() override (defined in
MADS::FullScreenDialog
)
MADS::FullScreenDialog
~GameDialog
() override
MADS::Nebular::GameDialog
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