◆ FullScreenDialog()
| MADS::FullScreenDialog::FullScreenDialog |
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MADSEngine * |
vm | ) |
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◆ display()
| virtual void MADS::FullScreenDialog::display |
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protectedvirtual |
Handles displaying the screen background and dialog
Reimplemented in MADS::Nebular::OptionsDialog, MADS::Phantom::OptionsDialog, MADS::Nebular::GameMenuDialog, MADS::Phantom::GameMenuDialog, MADS::Nebular::DifficultyDialog, MADS::Phantom::DifficultyDialog, MADS::AnimationView, MADS::Nebular::GameDialog, MADS::Phantom::GameDialog, MADS::TextView, MADS::Nebular::MainMenu, MADS::Phantom::MainMenu, and MADS::MenuView.
◆ _vm
◆ _screenId
| int MADS::FullScreenDialog::_screenId |
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protected |
Screen/scene to show background from
◆ _palFlag
| bool MADS::FullScreenDialog::_palFlag |
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protected |
Flag for palette initialization
The documentation for this class was generated from the following file: