ScummVM API documentation
fst_player.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef HARVESTER_FST_PLAYER_H
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#define HARVESTER_FST_PLAYER_H
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#include "common/str.h"
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namespace
Harvester {
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class
HarvesterEngine;
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class
FstPlayer
{
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public
:
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explicit
FstPlayer
(
HarvesterEngine
&vm);
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bool
play(
const
Common::String
&path);
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private
:
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HarvesterEngine
&_vm;
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};
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}
// End of namespace Harvester
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#endif
// HARVESTER_FST_PLAYER_H
Common::String
Definition:
str.h:59
Harvester::FstPlayer
Definition:
fst_player.h:31
Harvester::HarvesterEngine
Definition:
harvester.h:47
engines
harvester
fst_player.h
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