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| HarvesterEngine (OSystem *syst, const ADGameDescription *gameDesc) |
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| Common::Error | run () override |
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| bool | hasFeature (EngineFeature f) const override |
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| Common::String | getGameId () const |
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bool | isDemo () const |
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| uint32 | getRandomNumber (uint maxNum) |
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| bool | canLoadGameStateCurrently (Common::U32String *msg=nullptr) override |
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| bool | canSaveGameStateCurrently (Common::U32String *msg=nullptr) override |
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| Common::Error | syncGame (Common::Serializer &s) |
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| Common::Error | saveGameStream (Common::WriteStream *stream, bool isAutosave=false) override |
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| Common::Error | loadGameStream (Common::SeekableReadStream *stream) override |
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ResourceManager * | getResources () const |
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MediaManager * | getMedia () const |
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EntityManager * | getRuntimeEntities () const |
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Graphics::Screen * | getScreen () const |
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int | getDisplayWidth () const |
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int | getDisplayHeight () const |
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Script * | getScript () const |
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Art * | getArt () const |
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Text * | getText () const |
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void | setDisplayMode (int width, int height) |
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bool | isGoreEnabled () const |
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bool | shouldShowCdChangePrompts () const |
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int | getFxVolumeLevel () const |
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int | getMusicVolumeLevel () const |
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int | getGammaLevel () const |
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float | getGammaBrightnessScale () const |
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void | setFxVolumeLevel (int level) |
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void | setMusicVolumeLevel (int level) |
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void | setGammaLevel (int level) |
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const Common::String & | getMusicPath () const |
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bool | isMusicPlaying () const |
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bool | playMusic (const Common::String &path) |
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void | pauseMusic (bool paused) |
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void | stopMusic () |
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bool | executeAudioCommand (const AudioCommand &command) |
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bool | playSound (const Common::String &path) |
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bool | playSingleSound (const Common::String &path) |
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void | stopSingleSound () |
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bool | isSingleSoundPlaying () const |
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bool | playSpeech (const Common::String &path) |
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void | stopSpeech () |
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bool | isSpeechPlaying () const |
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bool | loadSound (int slot, const Common::String &path) |
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bool | playLoadedSound (int slot) |
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bool | deleteLoadedSound (int slot) |
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void | stopSound () |
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bool | activateDisc (int discNumber) |
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bool | isCombatDebugEnabled () const |
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bool | toggleCombatDebugEnabled () |
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bool | isRoomDebugEnabled () const |
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bool | toggleRoomDebugEnabled () |
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bool | isPathfindingDebugEnabled () const |
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bool | togglePathfindingDebugEnabled () |
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bool | isTimerDebugEnabled () const |
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bool | toggleTimerDebugEnabled () |
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bool | requestDebugCommand (const CommandRecord &command) |
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bool | requestDebugRoomChange (const Common::String &roomName) |
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void | captureCurrentSaveRoomState (const Common::String &entranceName, const Common::String &roomName, int playerX, int playerY, int playerZ, int playerFacing, int discNumber, const Common::String &musicPath) |
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void | clearCurrentSaveRoomState () |
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bool | hasCurrentSaveRoomState () const |
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const SaveRoomState & | getCurrentSaveRoomState () const |
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bool | hasPendingLoadedSaveRoomState () const |
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const SaveRoomState & | getPendingLoadedSaveRoomState () const |
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int | getPendingLoadedDisc () const |
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void | clearPendingLoadedSaveRoomState () |
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bool | hasPendingLoadedDialogueStateBlob () const |
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const Common::Array< byte > & | getPendingLoadedDialogueStateBlob () const |
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uint32 | getPendingLoadedDialogueStateBlobVersion () const |
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void | clearPendingLoadedDialogueStateBlob () |
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| virtual void | showHotspots (bool show) |
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| MetaEngine * | getMetaEngine () const |
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| void | setMetaEngine (MetaEngine *metaEngine) |
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| PauseToken | pauseEngine () |
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| bool | isPaused () const |
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| void | openMainMenuDialog () |
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| uint32 | getTotalPlayTime () const |
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| void | setTotalPlayTime (uint32 time=0) |
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| Common::TimerManager * | getTimerManager () |
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| Common::EventManager * | getEventManager () |
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| Common::SaveFileManager * | getSaveFileManager () |
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| bool | existExtractedCDAudioFiles (uint track=1) |
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| bool | isDataAndCDAudioReadFromSameCD () |
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| void | warnMissingExtractedCDAudio () |
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| void | handleAutoSave () |
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| void | saveAutosaveIfEnabled () |
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| virtual bool | canSaveAutosaveCurrently () |
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| virtual int | getAutosaveSlot () const |
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| virtual bool | gameTypeHasAddOns () const |
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| virtual bool | dirCanBeGameAddOn (const Common::FSDirectory &dir) const |
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| virtual bool | dirMustBeGameAddOn (const Common::FSDirectory &dir) const |
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| Common::ErrorCode | updateAddOns (const MetaEngine *metaEngine) const |
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| | Engine (OSystem *syst) |
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| virtual | ~Engine () |
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| virtual void | initializePath (const Common::FSNode &gamePath) |
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| virtual void | errorString (const char *buf_input, char *buf_output, int buf_output_size) |
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| virtual GUI::Debugger * | getDebugger () final |
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| void | setDebugger (GUI::Debugger *debugger) |
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| GUI::Debugger * | getOrCreateDebugger () |
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bool | enhancementEnabled (int32 cls) |
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| virtual void | syncSoundSettings () |
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| virtual void | applyGameSettings () |
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| virtual void | flipMute () |
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| virtual Common::String | getSaveStateName (int slot) const |
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| virtual Common::Error | loadGameState (int slot) |
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| void | setGameToLoadSlot (int slot) |
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| virtual Common::Error | saveGameState (int slot, const Common::String &desc, bool isAutosave=false) |
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| bool | saveGameDialog () |
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| bool | loadGameDialog () |
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