ScummVM API documentation
Wintermute::UIWindow Member List

This is the complete list of members for Wintermute::UIWindow, including all inherited members.

_accessCaption (defined in Wintermute::BaseObject)Wintermute::BaseObject
_activeCursor (defined in Wintermute::BaseObject)Wintermute::BaseObject
_alphaColor (defined in Wintermute::BaseObject)Wintermute::BaseObject
_autoSoundPanning (defined in Wintermute::BaseObject)Wintermute::BaseObject
_back (defined in Wintermute::UIObject)Wintermute::UIObject
_backInactive (defined in Wintermute::UIWindow)Wintermute::UIWindow
_blendMode (defined in Wintermute::BaseObject)Wintermute::BaseObject
_canFocus (defined in Wintermute::UIObject)Wintermute::UIObject
_caption (defined in Wintermute::BaseObject)Wintermute::BaseObject
_clipContents (defined in Wintermute::UIWindow)Wintermute::UIWindow
_cursor (defined in Wintermute::BaseObject)Wintermute::BaseObject
_disable (defined in Wintermute::UIObject)Wintermute::UIObject
_dragFrom (defined in Wintermute::UIWindow)Wintermute::UIWindow
_dragging (defined in Wintermute::UIWindow)Wintermute::UIWindow
_dragRect (defined in Wintermute::UIWindow)Wintermute::UIWindow
_editorAlwaysRegister (defined in Wintermute::BaseObject)Wintermute::BaseObject
_editorOnly (defined in Wintermute::BaseObject)Wintermute::BaseObject
_editorProps (defined in Wintermute::BaseClass)Wintermute::BaseClass
_editorPropsIter (defined in Wintermute::BaseClass)Wintermute::BaseClass
_editorSelected (defined in Wintermute::BaseObject)Wintermute::BaseObject
_fadeBackground (defined in Wintermute::UIWindow)Wintermute::UIWindow
_fadeColor (defined in Wintermute::UIWindow)Wintermute::UIWindow
_filename (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHolder
_focusedWidget (defined in Wintermute::UIObject)Wintermute::UIObject
_font (defined in Wintermute::UIObject)Wintermute::UIObject
_fontInactive (defined in Wintermute::UIWindow)Wintermute::UIWindow
_freezable (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHolder
_game (defined in Wintermute::BaseClass)Wintermute::BaseClass
_height (defined in Wintermute::UIObject)Wintermute::UIObject
_iD (defined in Wintermute::BaseObject)Wintermute::BaseObject
_image (defined in Wintermute::UIObject)Wintermute::UIObject
_imageInactive (defined in Wintermute::UIWindow)Wintermute::UIWindow
_inGame (defined in Wintermute::UIWindow)Wintermute::UIWindow
_is3D (defined in Wintermute::BaseObject)Wintermute::BaseObject
_isMenu (defined in Wintermute::UIWindow)Wintermute::UIWindow
_listenerObject (defined in Wintermute::UIObject)Wintermute::UIObject
_listenerParamDWORD (defined in Wintermute::UIObject)Wintermute::UIObject
_listenerParamObject (defined in Wintermute::UIObject)Wintermute::UIObject
_mode (defined in Wintermute::UIWindow)Wintermute::UIWindow
_movable (defined in Wintermute::BaseObject)Wintermute::BaseObject
_name (defined in Wintermute::BaseNamedObject)Wintermute::BaseNamedObject
_nonIntMouseEvents (defined in Wintermute::BaseObject)Wintermute::BaseObject
_parent (defined in Wintermute::UIObject)Wintermute::UIObject
_parentNotify (defined in Wintermute::UIObject)Wintermute::UIObject
_pauseMusic (defined in Wintermute::UIWindow)Wintermute::UIWindow
_persistable (defined in Wintermute::BaseClass)Wintermute::BaseClass
_posX (defined in Wintermute::BaseObject)Wintermute::BaseObject
_posY (defined in Wintermute::BaseObject)Wintermute::BaseObject
_ready (defined in Wintermute::BaseObject)Wintermute::BaseObject
_rect (defined in Wintermute::BaseObject)Wintermute::BaseObject
_rectSet (defined in Wintermute::BaseObject)Wintermute::BaseObject
_refCount (defined in Wintermute::BaseScriptable)Wintermute::BaseScriptable
_registrable (defined in Wintermute::BaseObject)Wintermute::BaseObject
_relativeRotate (defined in Wintermute::BaseObject)Wintermute::BaseObject
_relativeScale (defined in Wintermute::BaseObject)Wintermute::BaseObject
_rotatable (defined in Wintermute::BaseObject)Wintermute::BaseObject
_rotate (defined in Wintermute::BaseObject)Wintermute::BaseObject
_rotateValid (defined in Wintermute::BaseObject)Wintermute::BaseObject
_saveState (defined in Wintermute::BaseObject)Wintermute::BaseObject
_scale (defined in Wintermute::BaseObject)Wintermute::BaseObject
_scaleX (defined in Wintermute::BaseObject)Wintermute::BaseObject
_scaleY (defined in Wintermute::BaseObject)Wintermute::BaseObject
_scProp (defined in Wintermute::BaseScriptable)Wintermute::BaseScriptable
_scripts (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHolder
_scValue (defined in Wintermute::BaseScriptable)Wintermute::BaseScriptable
_sFX (defined in Wintermute::BaseObject)Wintermute::BaseObject
_sFXParam1 (defined in Wintermute::BaseObject)Wintermute::BaseObject
_sFXParam2 (defined in Wintermute::BaseObject)Wintermute::BaseObject
_sFXParam3 (defined in Wintermute::BaseObject)Wintermute::BaseObject
_sFXParam4 (defined in Wintermute::BaseObject)Wintermute::BaseObject
_sFXStart (defined in Wintermute::BaseObject)Wintermute::BaseObject
_sFXType (defined in Wintermute::BaseObject)Wintermute::BaseObject
_sFXVolume (defined in Wintermute::BaseObject)Wintermute::BaseObject
_shadowable (defined in Wintermute::BaseObject)Wintermute::BaseObject
_sharedCursors (defined in Wintermute::BaseObject)Wintermute::BaseObject
_sharedFonts (defined in Wintermute::UIObject)Wintermute::UIObject
_sharedImages (defined in Wintermute::UIObject)Wintermute::UIObject
_shieldButton (defined in Wintermute::UIWindow)Wintermute::UIWindow
_shieldWindow (defined in Wintermute::UIWindow)Wintermute::UIWindow
_soundEvent (defined in Wintermute::BaseObject)Wintermute::BaseObject
_text (defined in Wintermute::UIObject)Wintermute::UIObject
_titleAlign (defined in Wintermute::UIWindow)Wintermute::UIWindow
_titleRect (defined in Wintermute::UIWindow)Wintermute::UIWindow
_transparent (defined in Wintermute::UIWindow)Wintermute::UIWindow
_type (defined in Wintermute::UIObject)Wintermute::UIObject
_viewport (defined in Wintermute::UIWindow)Wintermute::UIWindow
_visible (defined in Wintermute::UIObject)Wintermute::UIObject
_widgets (defined in Wintermute::UIWindow)Wintermute::UIWindow
_width (defined in Wintermute::UIObject)Wintermute::UIObject
_zoomable (defined in Wintermute::BaseObject)Wintermute::BaseObject
addScript(const char *filename) (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHolder
afterMove() (defined in Wintermute::BaseObject)Wintermute::BaseObjectvirtual
applyEvent(const char *eventName, bool unbreakable=false) (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHolder
BaseClass(TDynamicConstructor, TDynamicConstructor) (defined in Wintermute::BaseClass)Wintermute::BaseClassinline
BaseClass() (defined in Wintermute::BaseClass)Wintermute::BaseClass
BaseClass(BaseGame *GameOwner) (defined in Wintermute::BaseClass)Wintermute::BaseClass
BaseNamedObject(BaseGame *inGame) (defined in Wintermute::BaseNamedObject)Wintermute::BaseNamedObject
BaseNamedObject() (defined in Wintermute::BaseNamedObject)Wintermute::BaseNamedObject
BaseNamedObject(TDynamicConstructor, TDynamicConstructor) (defined in Wintermute::BaseNamedObject)Wintermute::BaseNamedObject
BaseObject(BaseGame *inGame) (defined in Wintermute::BaseObject)Wintermute::BaseObject
BaseScriptable(BaseGame *inGame, bool noValue=false, bool persistable=true) (defined in Wintermute::BaseScriptable)Wintermute::BaseScriptable
BaseScriptHolder(BaseGame *inGame) (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHolder
canHandleEvent(const char *eventName) const (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHolder
canHandleMethod(const char *eventMethod) const override (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHoldervirtual
cleanup() (defined in Wintermute::UIWindow)Wintermute::UIWindow
close() (defined in Wintermute::UIWindow)Wintermute::UIWindow
correctSize() (defined in Wintermute::UIObject)Wintermute::UIObjectvirtual
debuggerToString() const (defined in Wintermute::BaseScriptable)Wintermute::BaseScriptablevirtual
display(int offsetX=0, int offsetY=0) override (defined in Wintermute::UIWindow)Wintermute::UIWindowvirtual
display() override (defined in Wintermute::UIObject)Wintermute::UIObjectinlinevirtual
display(int offsetX) (defined in Wintermute::UIObject)Wintermute::UIObjectinlinevirtual
enableWidget(const char *name, bool enable=true) (defined in Wintermute::UIWindow)Wintermute::UIWindow
focus() (defined in Wintermute::UIObject)Wintermute::UIObject
getCaption(int caseVal=1) (defined in Wintermute::BaseObject)Wintermute::BaseObject
getClassName() (defined in Wintermute::BaseClass)Wintermute::BaseClassinlinevirtual
getEditorProp(const Common::String &propName, const Common::String &initVal=Common::String()) (defined in Wintermute::BaseClass)Wintermute::BaseClass
getExtendedFlag(const char *flagName) (defined in Wintermute::BaseObject)Wintermute::BaseObjectvirtual
getFilename() (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHolderinline
getHeight() (defined in Wintermute::BaseObject)Wintermute::BaseObjectvirtual
getTotalOffset(int *offsetX, int *offsetY) (defined in Wintermute::UIObject)Wintermute::UIObject
getWindowObjects(BaseArray< UIObject *> &Objects, bool InteractiveOnly) (defined in Wintermute::UIWindow)Wintermute::UIWindow
goExclusive() (defined in Wintermute::UIWindow)Wintermute::UIWindow
goSystemExclusive() (defined in Wintermute::UIWindow)Wintermute::UIWindow
handleKeypress(Common::Event *event, bool printable=false) override (defined in Wintermute::UIWindow)Wintermute::UIWindowvirtual
handleMouse(TMouseEvent Event, TMouseButton Button) override (defined in Wintermute::UIWindow)Wintermute::UIWindowvirtual
handleMouseWheel(int32 delta) override (defined in Wintermute::UIWindow)Wintermute::UIWindowvirtual
invalidateDeviceObjects() (defined in Wintermute::BaseObject)Wintermute::BaseObjectinlinevirtual
invokeMethodThread(const char *methodName) override (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHoldervirtual
isFocused() (defined in Wintermute::UIObject)Wintermute::UIObject
isReady() (defined in Wintermute::BaseObject)Wintermute::BaseObjectvirtual
listen(BaseScriptHolder *param1, uint32 param2) override (defined in Wintermute::UIWindow)Wintermute::UIWindowvirtual
loadBuffer(char *buffer, bool complete=true) (defined in Wintermute::UIWindow)Wintermute::UIWindow
loadFile(const char *filename) (defined in Wintermute::UIWindow)Wintermute::UIWindow
makeFreezable(bool freezable) override (defined in Wintermute::UIWindow)Wintermute::UIWindowvirtual
moveFocus(bool forward=true) (defined in Wintermute::UIWindow)Wintermute::UIWindow
parseEditorProperty(char *buffer, bool complete=true) (defined in Wintermute::BaseClass)Wintermute::BaseClass
parseProperty(char *buffer, bool complete=true) (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHolder
pauseSFX() (defined in Wintermute::BaseObject)Wintermute::BaseObject
persist(BasePersistenceManager *persistMgr) (defined in Wintermute::BaseClass)Wintermute::BaseClassinlinevirtual
playSFX(const char *filename, bool looping=false, bool playNow=true, const char *eventName=nullptr, uint32 loopStart=0) (defined in Wintermute::BaseObject)Wintermute::BaseObject
removeScript(ScScript *script) (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHolder
resetSoundPan() (defined in Wintermute::BaseObject)Wintermute::BaseObjectvirtual
restoreDeviceObjects() (defined in Wintermute::BaseObject)Wintermute::BaseObjectinlinevirtual
resumeSFX() (defined in Wintermute::BaseObject)Wintermute::BaseObject
saveAsText(BaseDynamicBuffer *buffer, int indent) override (defined in Wintermute::UIWindow)Wintermute::UIWindowvirtual
scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack, const char *name) override (defined in Wintermute::UIWindow)Wintermute::UIWindowvirtual
scCompare(BaseScriptable *val) (defined in Wintermute::BaseScriptable)Wintermute::BaseScriptablevirtual
scDebuggerDesc(char *buf, int bufSize) override (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHoldervirtual
scGetProperty(const Common::String &name) override (defined in Wintermute::UIWindow)Wintermute::UIWindowvirtual
scSetBool(bool val) (defined in Wintermute::BaseScriptable)Wintermute::BaseScriptablevirtual
scSetFloat(double val) (defined in Wintermute::BaseScriptable)Wintermute::BaseScriptablevirtual
scSetInt(int val) (defined in Wintermute::BaseScriptable)Wintermute::BaseScriptablevirtual
scSetProperty(const char *name, ScValue *value) override (defined in Wintermute::UIWindow)Wintermute::UIWindowvirtual
scSetString(const char *val) (defined in Wintermute::BaseScriptable)Wintermute::BaseScriptablevirtual
scToBool() (defined in Wintermute::BaseScriptable)Wintermute::BaseScriptablevirtual
scToFloat() (defined in Wintermute::BaseScriptable)Wintermute::BaseScriptablevirtual
scToInt() (defined in Wintermute::BaseScriptable)Wintermute::BaseScriptablevirtual
scToMemBuffer() (defined in Wintermute::BaseScriptable)Wintermute::BaseScriptablevirtual
scToString() override (defined in Wintermute::UIWindow)Wintermute::UIWindowvirtual
sendEvent(const char *eventName) (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHoldervirtual
setActiveCursor(const char *filename) (defined in Wintermute::BaseObject)Wintermute::BaseObject
setCaption(const char *caption, int caseVal=1) (defined in Wintermute::BaseObject)Wintermute::BaseObject
setCursor(const char *filename) (defined in Wintermute::BaseObject)Wintermute::BaseObject
setEditorProp(const Common::String &propName, const Common::String &propValue) (defined in Wintermute::BaseClass)Wintermute::BaseClass
setFilename(const char *filename) (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHolder
setListener(BaseScriptHolder *object, BaseScriptHolder *listenerObject, uint32 listenerParam) (defined in Wintermute::UIObject)Wintermute::UIObject
setName(const char *name) (defined in Wintermute::BaseNamedObject)Wintermute::BaseNamedObject
setSFXTime(uint32 time) (defined in Wintermute::BaseObject)Wintermute::BaseObject
setSFXVolume(int volume) (defined in Wintermute::BaseObject)Wintermute::BaseObject
setSoundEvent(const char *eventName) (defined in Wintermute::BaseObject)Wintermute::BaseObject
setText(const char *text) (defined in Wintermute::UIObject)Wintermute::UIObject
showCursor() (defined in Wintermute::BaseObject)Wintermute::BaseObjectvirtual
showWidget(const char *name, bool visible=true) (defined in Wintermute::UIWindow)Wintermute::UIWindow
stopSFX(bool deleteSound=true) (defined in Wintermute::BaseObject)Wintermute::BaseObject
UIObject(BaseGame *inGame=nullptr) (defined in Wintermute::UIObject)Wintermute::UIObject
UIWindow(BaseGame *inGame) (defined in Wintermute::UIWindow)Wintermute::UIWindow
update() (defined in Wintermute::BaseObject)Wintermute::BaseObjectinlinevirtual
updateOneSound(BaseSound *sound) (defined in Wintermute::BaseObject)Wintermute::BaseObject
updateSounds() (defined in Wintermute::BaseObject)Wintermute::BaseObjectvirtual
~BaseClass() (defined in Wintermute::BaseClass)Wintermute::BaseClassvirtual
~BaseNamedObject() override (defined in Wintermute::BaseNamedObject)Wintermute::BaseNamedObject
~BaseObject() override (defined in Wintermute::BaseObject)Wintermute::BaseObject
~BaseScriptable() override (defined in Wintermute::BaseScriptable)Wintermute::BaseScriptable
~BaseScriptHolder() override (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHolder
~UIObject() override (defined in Wintermute::UIObject)Wintermute::UIObject
~UIWindow() override (defined in Wintermute::UIWindow)Wintermute::UIWindow