ScummVM API documentation
BladeRunner::SceneScript Member List
This is the complete list of members for
BladeRunner::SceneScript
, including all inherited members.
_currentScript
(defined in
BladeRunner::SceneScript
)
BladeRunner::SceneScript
protected
_inScriptCounter
(defined in
BladeRunner::SceneScript
)
BladeRunner::SceneScript
protected
_mouseX
(defined in
BladeRunner::SceneScript
)
BladeRunner::SceneScript
_mouseY
(defined in
BladeRunner::SceneScript
)
BladeRunner::SceneScript
_vm
(defined in
BladeRunner::SceneScript
)
BladeRunner::SceneScript
protected
actorChangedGoal
(int actorId, int newGoal, int oldGoal, bool currentSet) (defined in
BladeRunner::SceneScript
)
BladeRunner::SceneScript
clickedOn2DRegion
(int region) (defined in
BladeRunner::SceneScript
)
BladeRunner::SceneScript
clickedOn3DObject
(const char *objectName, bool combatMode) (defined in
BladeRunner::SceneScript
)
BladeRunner::SceneScript
clickedOnActor
(int actorId) (defined in
BladeRunner::SceneScript
)
BladeRunner::SceneScript
clickedOnExit
(int exitId) (defined in
BladeRunner::SceneScript
)
BladeRunner::SceneScript
clickedOnItem
(int itemId, bool combatMode) (defined in
BladeRunner::SceneScript
)
BladeRunner::SceneScript
dialogueQueueFlushed
(int a1) (defined in
BladeRunner::SceneScript
)
BladeRunner::SceneScript
initializeScene
() (defined in
BladeRunner::SceneScript
)
BladeRunner::SceneScript
isInsideScript
() const (defined in
BladeRunner::SceneScript
)
BladeRunner::SceneScript
inline
mouseClick
(int x, int y) (defined in
BladeRunner::SceneScript
)
BladeRunner::SceneScript
open
(const Common::String &name) (defined in
BladeRunner::SceneScript
)
BladeRunner::SceneScript
playerWalkedIn
() (defined in
BladeRunner::SceneScript
)
BladeRunner::SceneScript
playerWalkedOut
() (defined in
BladeRunner::SceneScript
)
BladeRunner::SceneScript
sceneFrameAdvanced
(int frame) (defined in
BladeRunner::SceneScript
)
BladeRunner::SceneScript
sceneLoaded
() (defined in
BladeRunner::SceneScript
)
BladeRunner::SceneScript
SceneScript
(BladeRunnerEngine *vm) (defined in
BladeRunner::SceneScript
)
BladeRunner::SceneScript
~SceneScript
() (defined in
BladeRunner::SceneScript
)
BladeRunner::SceneScript
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