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| SceneScript (BladeRunnerEngine *vm) |
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bool | open (const Common::String &name) |
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void | initializeScene () |
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void | sceneLoaded () |
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bool | mouseClick (int x, int y) |
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bool | clickedOn3DObject (const char *objectName, bool combatMode) |
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bool | clickedOnActor (int actorId) |
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bool | clickedOnItem (int itemId, bool combatMode) |
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bool | clickedOnExit (int exitId) |
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bool | clickedOn2DRegion (int region) |
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void | sceneFrameAdvanced (int frame) |
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void | actorChangedGoal (int actorId, int newGoal, int oldGoal, bool currentSet) |
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void | playerWalkedIn () |
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void | playerWalkedOut () |
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void | dialogueQueueFlushed (int a1) |
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bool | isInsideScript () const |
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The documentation for this class was generated from the following file: