This is the complete list of members for Dragons::Scene, including all inherited members.
_camera (defined in Dragons::Scene) | Dragons::Scene | |
_mapTransitionEffectSceneID (defined in Dragons::Scene) | Dragons::Scene | |
contains(DragonINI *ini) (defined in Dragons::Scene) | Dragons::Scene | |
draw() (defined in Dragons::Scene) | Dragons::Scene | |
getLayerOffset(uint8 layerNumber) (defined in Dragons::Scene) | Dragons::Scene | |
getPalette() (defined in Dragons::Scene) | Dragons::Scene | |
getPoint(uint32 pointIndex) (defined in Dragons::Scene) | Dragons::Scene | |
getPriorityAtPosition(Common::Point pos) (defined in Dragons::Scene) | Dragons::Scene | |
getScaleLayer() (defined in Dragons::Scene) | Dragons::Scene | |
getSceneId() (defined in Dragons::Scene) | Dragons::Scene | |
getStageHeight() (defined in Dragons::Scene) | Dragons::Scene | |
getStageWidth() (defined in Dragons::Scene) | Dragons::Scene | |
loadImageOverlay(uint16 iptId) (defined in Dragons::Scene) | Dragons::Scene | |
loadScene(uint32 sceneId, uint32 cameraPointId) (defined in Dragons::Scene) | Dragons::Scene | |
loadSceneData(uint32 sceneId, uint32 cameraPointId) (defined in Dragons::Scene) | Dragons::Scene | |
removeImageOverlay(uint16 iptId) (defined in Dragons::Scene) | Dragons::Scene | |
Scene(DragonsEngine *vm, Screen *screen, ScriptOpcodes *scriptOpcodes, ActorManager *actorManager, DragonRMS *_dragonRMS, DragonINIResource *_dragonINIResource, BackgroundResourceLoader *backgroundResourceLoader) (defined in Dragons::Scene) | Dragons::Scene | |
setBgLayerPriority(uint8 newPriority) (defined in Dragons::Scene) | Dragons::Scene | |
setFgLayerPriority(uint8 newPriority) (defined in Dragons::Scene) | Dragons::Scene | |
setLayerAlphaMode(uint8 layerNumber, AlphaBlendMode mode) (defined in Dragons::Scene) | Dragons::Scene | |
setLayerOffset(uint8 layerNumber, Common::Point offset) (defined in Dragons::Scene) | Dragons::Scene | |
setMgLayerPriority(uint8 newPriority) (defined in Dragons::Scene) | Dragons::Scene | |
setSceneId(int16 newSceneId) (defined in Dragons::Scene) | Dragons::Scene | |
setStagePalette(byte *newPalette) (defined in Dragons::Scene) | Dragons::Scene |