This is the complete list of members for Dragons::Scene, including all inherited members.
| _camera (defined in Dragons::Scene) | Dragons::Scene | |
| _mapTransitionEffectSceneID (defined in Dragons::Scene) | Dragons::Scene | |
| contains(DragonINI *ini) (defined in Dragons::Scene) | Dragons::Scene | |
| draw() (defined in Dragons::Scene) | Dragons::Scene | |
| getLayerOffset(uint8 layerNumber) (defined in Dragons::Scene) | Dragons::Scene | |
| getPalette() (defined in Dragons::Scene) | Dragons::Scene | |
| getPoint(uint32 pointIndex) (defined in Dragons::Scene) | Dragons::Scene | |
| getPriorityAtPosition(Common::Point pos) (defined in Dragons::Scene) | Dragons::Scene | |
| getScaleLayer() (defined in Dragons::Scene) | Dragons::Scene | |
| getSceneId() (defined in Dragons::Scene) | Dragons::Scene | |
| getStageHeight() (defined in Dragons::Scene) | Dragons::Scene | |
| getStageWidth() (defined in Dragons::Scene) | Dragons::Scene | |
| loadImageOverlay(uint16 iptId) (defined in Dragons::Scene) | Dragons::Scene | |
| loadScene(uint32 sceneId, uint32 cameraPointId) (defined in Dragons::Scene) | Dragons::Scene | |
| loadSceneData(uint32 sceneId, uint32 cameraPointId) (defined in Dragons::Scene) | Dragons::Scene | |
| removeImageOverlay(uint16 iptId) (defined in Dragons::Scene) | Dragons::Scene | |
| Scene(DragonsEngine *vm, Screen *screen, ScriptOpcodes *scriptOpcodes, ActorManager *actorManager, DragonRMS *_dragonRMS, DragonINIResource *_dragonINIResource, BackgroundResourceLoader *backgroundResourceLoader) (defined in Dragons::Scene) | Dragons::Scene | |
| setBgLayerPriority(uint8 newPriority) (defined in Dragons::Scene) | Dragons::Scene | |
| setFgLayerPriority(uint8 newPriority) (defined in Dragons::Scene) | Dragons::Scene | |
| setLayerAlphaMode(uint8 layerNumber, AlphaBlendMode mode) (defined in Dragons::Scene) | Dragons::Scene | |
| setLayerOffset(uint8 layerNumber, Common::Point offset) (defined in Dragons::Scene) | Dragons::Scene | |
| setMgLayerPriority(uint8 newPriority) (defined in Dragons::Scene) | Dragons::Scene | |
| setSceneId(int16 newSceneId) (defined in Dragons::Scene) | Dragons::Scene | |
| setStagePalette(byte *newPalette) (defined in Dragons::Scene) | Dragons::Scene |