|
void | ___init (const char *chr, const char *set, __weapon weapon) |
|
bool8 | Init_custom_animation (const char *anim_name) |
|
bool8 | Find_anim_type (__mega_set_names *anim, const char *name) |
|
bool8 | Set_texture (const char *texture_name) |
|
bool8 | Set_palette (const char *palette_name) |
|
bool8 | Set_mesh (const char *mesh_name) |
|
bool8 | Set_override_pose (const char *override_pose_name) |
|
bool8 | Cancel_override_pose () |
|
void | Promote_non_generic () |
|
int8 | IsAnimTable (int32 i) |
|
void | MakeAnimEntry (int32 i) |
|
int | Preload_file (const char *file) |
|
char * | get_anim_name (int32 i) |
|
char * | get_info_name (int32 i) |
|
char * | get_mesh_name () |
|
char * | get_shadow_mesh_name () |
|
char * | get_texture_name () |
|
char * | get_palette_name () |
|
char * | get_pose_name () |
|
char * | get_custom_pose_name () |
|
char * | get_override_pose_name () |
|
|
char | palette [ENGINE_STRING_LEN] |
|
char | temp_chr [128] |
|
char | temp_set [128] |
|
__weapon | temp_weapon |
|
char | alternativeImagePath [128] |
|
char | alternativeBasePath [128] |
|
uint32 | anim_name_hash [__TOTAL_ANIMS] |
|
uint32 | info_name_hash [__TOTAL_ANIMS] |
|
uint32 | mesh_hash |
|
uint32 | shadow_mesh_hash |
|
uint32 | palette_hash |
|
uint32 | texture_hash |
|
uint32 | pose_hash |
|
uint32 | override_pose_hash |
|
uint32 | custom_pose_hash |
|
char | base_path [144] |
|
uint32 | base_path_hash |
|
char | image_path [144] |
|
bool8 | has_custom_path_built |
|
BoneDeformation | neckBone |
|
BoneDeformation | jawBone |
|
BoneDeformation | lookBone |
|
SVECTOR | scriptedLookBoneTarget |
|
uint8 | padding2 |
|
uint8 | padding3 |
|
char | anim_name [__TOTAL_ANIMS][144] |
|
char | info_name [__TOTAL_ANIMS][144] |
|
char | mesh_name [144] |
|
char | shadow_mesh_name [144] |
|
char | texture_name [ENGINE_STRING_LEN] |
|
char | palette_name [ENGINE_STRING_LEN] |
|
char | pose_name [144] |
|
char | custom_pose_name [144] |
|
char | override_pose_name [144] |
|
The documentation for this class was generated from the following file: