| _activeEnhancements (defined in Engine) | Engine | protected |
| _controlsFontId (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | |
| _debugger (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | |
| _eventMan | Engine | protected |
| _features (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | |
| _fontRenderer (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | |
| _gameCycle (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | |
| _isKorTrs (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | |
| _isRTL (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | |
| _logic (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | |
| _mainMenuDialog | Engine | protected |
| _memory (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | |
| _mixer | Engine | |
| _mouse (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | |
| _redFontId (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | |
| _resman (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | |
| _rnd (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | |
| _saveFileMan | Engine | protected |
| _screen (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | |
| _sound (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | |
| _speechFontId (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | |
| _system | Engine | |
| _targetName | Engine | protected |
| _timer | Engine | protected |
| _wantSfxDebug (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | |
| applyGameSettings() | Engine | inlinevirtual |
| canLoadGameStateCurrently(Common::U32String *msg=nullptr) override | Sword2::Sword2Engine | virtual |
| canSaveAutosaveCurrently() | Engine | inlinevirtual |
| canSaveGameStateCurrently(Common::U32String *msg=nullptr) override | Sword2::Sword2Engine | virtual |
| checkForMouseEvents() (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | |
| checkTextLine(byte *file, uint32 text_line) (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | |
| defaultSyncSoundSettings() | Engine | protected |
| dirCanBeGameAddOn(const Common::FSDirectory &dir) const | Engine | virtual |
| dirMustBeGameAddOn(const Common::FSDirectory &dir) const | Engine | virtual |
| Engine(OSystem *syst) | Engine | |
| EngineFeature enum name | Engine | |
| enhancementEnabled(int32 cls) (defined in Engine) | Engine | |
| errorAddingAddOnWithoutBaseGame(Common::String addOnName, Common::String gameId) | Engine | static |
| errorString(const char *buf_input, char *buf_output, int buf_output_size) | Engine | virtual |
| errorUnsupportedGame(Common::String extraMsg) | Engine | static |
| existExtractedCDAudioFiles(uint track=1) | Engine | |
| fetchAnimHeader(byte *animFile) (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | |
| fetchBackgroundLayer(byte *screenFile) (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | |
| fetchBackgroundParallaxLayer(byte *screenFile, int layer) (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | |
| fetchCdtEntry(byte *animFile, uint16 frameNo) (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | |
| fetchForegroundParallaxLayer(byte *screenFile, int layer) (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | |
| fetchFrameHeader(byte *animFile, uint16 frameNo) (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | |
| fetchLayerHeader(byte *screenFile, uint16 layerNo) (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | |
| fetchPalette(byte *screenFile, byte *palBuffer) (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | |
| fetchPaletteMatchTable(byte *screenFile) (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | |
| fetchScreenHeader(byte *screenFile) (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | |
| fetchShadingMask(byte *screenFile) (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | |
| fetchTextLine(byte *file, uint32 text_line) (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | |
| findBufferSize() (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | |
| flipMute() | Engine | virtual |
| gameCycle() (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | |
| gameTypeHasAddOns() const | Engine | virtual |
| getAutosaveSlot() const | Engine | inlinevirtual |
| getDebugger() final | Engine | inlinevirtual |
| getEventManager() | Engine | inline |
| getFramesPerSecond() (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | |
| getMetaEngine() const | Engine | inline |
| getMillis() (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | |
| getNumScreenManagers() (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | inline |
| getNumStarts() (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | inline |
| getOrCreateDebugger() | Engine | |
| getSaveDescription(uint16 slotNo, byte *description) (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | |
| getSaveFileManager() | Engine | inline |
| getSaveStateName(int slot) const override | Sword2::Sword2Engine | virtual |
| getStartList() (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | inline |
| getSubtitles() (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | inline |
| getTimerManager() | Engine | inline |
| getTotalPlayTime() const | Engine | |
| handleAutoSave() | Engine | |
| hasFeature(EngineFeature f) const override | Sword2::Sword2Engine | protectedvirtual |
| initializeFontResourceFlags() (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | |
| initializeFontResourceFlags(uint8 language) (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | |
| initializePath(const Common::FSNode &gamePath) | Engine | virtual |
| initStartMenu() (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | |
| isDataAndCDAudioReadFromSameCD() | Engine | |
| isPaused() const | Engine | inline |
| isPsx() (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | inlinestatic |
| keyboardEvent() (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | |
| kSupportsArbitraryResolutions enum value | Engine | |
| kSupportsChangingOptionsDuringRuntime enum value | Engine | |
| kSupportsHelp enum value | Engine | |
| kSupportsLoadingDuringRuntime enum value | Engine | |
| kSupportsQuitDialogOverride enum value | Engine | |
| kSupportsReturnToLauncher enum value | Engine | |
| kSupportsSavingDuringRuntime enum value | Engine | |
| kSupportsSubtitleOptions enum value | Engine | |
| loadGameDialog() | Engine | |
| loadGameState(int slot) override | Sword2::Sword2Engine | virtual |
| loadGameStream(Common::SeekableReadStream *stream) | Engine | virtual |
| mouseEvent() (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | |
| openMainMenuDialog() | Engine | |
| parseInputEvents() (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | |
| pauseEngine() | Engine | |
| pauseEngineIntern(bool pause) override | Sword2::Sword2Engine | protectedvirtual |
| quitGame() | Engine | static |
| readSettings() (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | |
| registerDefaultSettings() (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | |
| registerStartPoint(int32 key, char *name) (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | |
| restartGame() (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | |
| restoreFromBuffer(byte *buffer, uint32 size) (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | |
| restoreGame(uint16 slotNo) (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | |
| run() override | Sword2::Sword2Engine | protectedvirtual |
| runDialog(GUI::Dialog &dialog) | Engine | protectedvirtual |
| runStart(int start) (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | |
| saveAutosaveIfEnabled() | Engine | |
| saveExists() (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | |
| saveExists(uint16 slotNo) (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | |
| saveGame(uint16 slotNo, const byte *description) (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | |
| saveGameDialog() | Engine | |
| saveGameState(int slot, const Common::String &desc, bool isAutosave=false) override | Sword2::Sword2Engine | virtual |
| saveGameStream(Common::WriteStream *stream, bool isAutosave=false) | Engine | virtual |
| setDebugger(GUI::Debugger *debugger) | Engine | inline |
| setGameToLoadSlot(int slot) | Engine | |
| setInputEventFilter(uint32 filter) (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | |
| setMetaEngine(MetaEngine *metaEngine) | Engine | inline |
| setSubtitles(bool b) (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | inline |
| setTotalPlayTime(uint32 time=0) | Engine | |
| setupPersistentResources() (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | |
| shouldQuit() | Engine | static |
| sleepUntil(uint32 time) (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | |
| startGame() (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | |
| Sword2Engine(OSystem *syst, const ADGameDescription *gameDesc) (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | |
| syncSoundSettings() override | Sword2::Sword2Engine | protectedvirtual |
| updateAddOns(const MetaEngine *metaEngine) const | Engine | |
| warnMissingExtractedCDAudio() | Engine | |
| warnUserAboutUnsupportedAddOn(Common::String addOnName) | Engine | static |
| warnUserAboutUnsupportedGame(Common::String msg=Common::String()) | Engine | static |
| writeSettings() (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | |
| ~Engine() | Engine | virtual |
| ~Sword2Engine() override (defined in Sword2::Sword2Engine) | Sword2::Sword2Engine | |