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| StandardWidget (Game *game, Map::MapBase *map) |
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| StandardWidget (Game *game, Map::MapBase *map, const Point &pt, Direction dir=DIR_NONE) |
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| ~StandardWidget () override |
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| MapWidget (Game *game, Map::MapBase *map) |
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| MapWidget (Game *game, Map::MapBase *map, const Point &pt, Direction dir=DIR_NONE) |
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| MapWidget (Game *game, Map::MapBase *map, const Common::String &name, const Point &pt, Direction dir=DIR_NONE) |
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virtual | ~MapWidget () |
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virtual const char * | getClassName () const |
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virtual void | synchronize (Common::Serializer &s) |
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void | addInfoMsg (const Common::String &text, bool newLine=true) |
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virtual uint | getTileNum () const |
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virtual bool | isBlocking () const |
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virtual void | update (bool isPreUpdate) |
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virtual CanMove | canMoveTo (const Point &destPos) |
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virtual void | moveTo (const Point &destPos, Direction dir=DIR_NONE) |
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Base class for widgets on maps other than the dungeons