ScummVM API documentation
wheel.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef ASYLUM_PUZZLES_WHEEL_H
23#define ASYLUM_PUZZLES_WHEEL_H
24
25#include "asylum/puzzles/puzzle.h"
26
27namespace Asylum {
28
29class AsylumEngine;
30
31class PuzzleWheel : public Puzzle {
32public:
35
36 // Serializable
37 virtual void saveLoadWithSerializer(Common::Serializer &s);
38
39private:
40 int32 _currentRect;
41 int32 _resourceIndex;
42 uint32 _resourceIndexClock;
43 uint32 _resourceIndexLever;
44 uint32 _frameIndexWheel;
45 int32 _frameIndexes[12];
46 int32 _frameIndexesSparks[8];
47
48 bool _showTurnedClock;
49 bool _turnWheelRight;
50 bool _moveLever;
51 bool _moveChain;
52
54 // Event Handling
56 bool init(const AsylumEvent &evt);
57 void updateScreen();
58 bool mouseLeftDown(const AsylumEvent &evt);
59 bool exitPuzzle();
60
62 // Helpers
64 void updateCursor();
65 int32 findRect();
66 void updateIndex();
67 void checkFlags();
68 void closeLocks();
69 void toggleLocks();
70};
71
72} // End of namespace Asylum
73
74#endif // ASYLUM_PUZZLES_WHEEL_H
Definition: asylum.h:73
Definition: puzzle.h:41
Definition: wheel.h:31
Definition: serializer.h:80
Definition: eventhandler.h:43