ScummVM API documentation
sound.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 /*
23  * This code is based on original Sfinx source code
24  * Copyright (c) 1994-1997 Janusz B. Wisniewski and L.K. Avalon
25  */
26 
27 #ifndef CGE2_SOUND_H
28 #define CGE2_SOUND_H
29 
30 #include "audio/midiplayer.h"
31 #include "audio/mixer.h"
32 
33 namespace Audio {
34 class RewindableAudioStream;
35 }
36 
37 namespace CGE2 {
38 
39 class CGE2Engine;
40 class EncryptedStream;
41 
42 // sample info
43 struct SmpInfo {
44  const uint8 *_saddr; // address
45  uint16 _slen; // length
46  uint16 _span; // left/right pan (0-15)
47  int _counter; // number of time the sample should be played
48 };
49 
50 class DataCk {
51  byte *_buf;
52  int _ckSize;
53 public:
54  DataCk(byte *buf, int bufSize);
55  ~DataCk();
56  inline const byte *addr() {
57  return _buf;
58  }
59  inline int size() {
60  return _ckSize;
61  }
62 };
63 
64 class Sound {
65 public:
66  SmpInfo _smpinf;
67 
68  explicit Sound(CGE2Engine *vm);
69  ~Sound();
70  void open();
71  void close();
72  void play(Audio::Mixer::SoundType soundType, int ref, int sub, int pan = 8);
73  int16 getRepeat();
74  void setRepeat(int16 count);
75  void stop();
76  void checkSoundHandles();
77 private:
78  int _soundRepeatCount;
79  CGE2Engine *_vm;
80  Audio::SoundHandle _sfxHandle;
81  Audio::SoundHandle _speechHandle;
82  Audio::RewindableAudioStream *_audioStream;
83 
84  void sndDigiStart(SmpInfo *PSmpInfo, Audio::Mixer::SoundType soundType);
85  void sndDigiStop(Audio::SoundHandle &handle);
86 };
87 
88 class Fx {
89  CGE2Engine *_vm;
90 
91  DataCk *loadWave(EncryptedStream *file);
92  Common::String name(int ref, int sub);
93 public:
94  DataCk *_current;
95 
96  Fx(CGE2Engine *vm, int size);
97  ~Fx();
98  void clear();
99  bool exist(int ref, int sub = 0);
100  DataCk *load(int ref, int sub = 0);
101 };
102 
104 private:
105  CGE2Engine *_vm;
106  byte *_data;
107  int _dataSize;
108  bool _isGM;
109 
110  // Start MIDI File
111  void sndMidiStart();
112 
113  // Stop MIDI File
114  void sndMidiStop();
115 public:
116  explicit MusicPlayer(CGE2Engine *vm);
117  ~MusicPlayer() override;
118 
119  void loadMidi(int ref);
120  void killMidi();
121 
122  void send(uint32 b) override;
123  void sendToChannel(byte channel, uint32 b) override;
124 };
125 
126 } // End of namespace CGE2
127 
128 #endif // CGE2_SOUND_H
Definition: midiplayer.h:63
Definition: cge2.h:149
Definition: sound.h:64
Definition: str.h:59
Definition: mixer.h:49
SoundType
Definition: mixer.h:62
Definition: fileio.h:105
Definition: bitmap.h:33
Definition: sound.h:103
Definition: audiostream.h:109
Definition: sound.h:88
Definition: sound.h:50
Definition: system.h:38
Definition: sound.h:43