_alphaOnly (defined in Tetraedge::Te3DTexture) | Tetraedge::Te3DTexture | protected |
_btmBorder (defined in Tetraedge::Te3DTexture) | Tetraedge::Te3DTexture | protected |
_createdTexture (defined in Tetraedge::Te3DTexture) | Tetraedge::Te3DTexture | protected |
_flipY (defined in Tetraedge::Te3DTexture) | Tetraedge::Te3DTexture | protected |
_format (defined in Tetraedge::Te3DTexture) | Tetraedge::Te3DTexture | protected |
_height (defined in Tetraedge::Te3DTexture) | Tetraedge::Te3DTexture | protected |
_leftBorder (defined in Tetraedge::Te3DTexture) | Tetraedge::Te3DTexture | protected |
_loaded (defined in Tetraedge::Te3DTexture) | Tetraedge::Te3DTexture | protected |
_matrix (defined in Tetraedge::Te3DTexture) | Tetraedge::Te3DTexture | protected |
_rightBorder (defined in Tetraedge::Te3DTexture) | Tetraedge::Te3DTexture | protected |
_texHeight (defined in Tetraedge::Te3DTexture) | Tetraedge::Te3DTexture | protected |
_texWidth (defined in Tetraedge::Te3DTexture) | Tetraedge::Te3DTexture | protected |
_topBorder (defined in Tetraedge::Te3DTexture) | Tetraedge::Te3DTexture | protected |
_width (defined in Tetraedge::Te3DTexture) | Tetraedge::Te3DTexture | protected |
bind() const =0 (defined in Tetraedge::Te3DTexture) | Tetraedge::Te3DTexture | pure virtual |
cleanup() (defined in Tetraedge::TeObject) | Tetraedge::TeObject | static |
copyCurrentRender(uint xoffset, uint yoffset, uint x, uint y)=0 (defined in Tetraedge::Te3DTexture) | Tetraedge::Te3DTexture | pure virtual |
create()=0 (defined in Tetraedge::Te3DTexture) | Tetraedge::Te3DTexture | pure virtual |
decrementCounter() (defined in Tetraedge::TeReferencesCounter) | Tetraedge::TeReferencesCounter | inline |
deleteLater() | Tetraedge::TeObject | |
deleteLaterStatic(TeObject *obj) (defined in Tetraedge::TeObject) | Tetraedge::TeObject | static |
deleteNow() | Tetraedge::TeObject | static |
destroy()=0 (defined in Tetraedge::Te3DTexture) | Tetraedge::Te3DTexture | pure virtual |
forceTexData(uint gltexture, uint xsize, uint ysize)=0 (defined in Tetraedge::Te3DTexture) | Tetraedge::Te3DTexture | pure virtual |
generateAccessName() (defined in Tetraedge::TeResource) | Tetraedge::TeResource | |
getAccessName() const (defined in Tetraedge::TeResource) | Tetraedge::TeResource | inline |
getFormat() const (defined in Tetraedge::Te3DTexture) | Tetraedge::Te3DTexture | inline |
hasAlpha() const (defined in Tetraedge::Te3DTexture) | Tetraedge::Te3DTexture | |
height() const (defined in Tetraedge::Te3DTexture) | Tetraedge::Te3DTexture | inline |
incrementCounter() (defined in Tetraedge::TeReferencesCounter) | Tetraedge::TeReferencesCounter | inline |
load(const TetraedgeFSNode &path) (defined in Tetraedge::Te3DTexture) | Tetraedge::Te3DTexture | |
load(const TeImage &img)=0 (defined in Tetraedge::Te3DTexture) | Tetraedge::Te3DTexture | pure virtual |
load2(const TetraedgeFSNode &node, bool alphaOnly) (defined in Tetraedge::Te3DTexture) | Tetraedge::Te3DTexture | static |
makeInstance() (defined in Tetraedge::Te3DTexture) | Tetraedge::Te3DTexture | static |
optimisedSize(const TeVector2s32 &size) (defined in Tetraedge::Te3DTexture) | Tetraedge::Te3DTexture | static |
resetCounter() (defined in Tetraedge::TeReferencesCounter) | Tetraedge::TeReferencesCounter | inline |
setAccessName(const Common::Path &name) (defined in Tetraedge::TeResource) | Tetraedge::TeResource | inline |
setLoadAlphaOnly() (defined in Tetraedge::Te3DTexture) | Tetraedge::Te3DTexture | inline |
Te3DTexture() (defined in Tetraedge::Te3DTexture) | Tetraedge::Te3DTexture | |
TeObject() (defined in Tetraedge::TeObject) | Tetraedge::TeObject | |
TeReferencesCounter() (defined in Tetraedge::TeReferencesCounter) | Tetraedge::TeReferencesCounter | inline |
TeResource() (defined in Tetraedge::TeResource) | Tetraedge::TeResource | |
unload()=0 (defined in Tetraedge::Te3DTexture) | Tetraedge::Te3DTexture | pure virtual |
update(const TeImage &img, uint xoff, uint yoff)=0 (defined in Tetraedge::Te3DTexture) | Tetraedge::Te3DTexture | pure virtual |
width() const (defined in Tetraedge::Te3DTexture) | Tetraedge::Te3DTexture | inline |
writeTo(Graphics::Surface &surf)=0 (defined in Tetraedge::Te3DTexture) | Tetraedge::Te3DTexture | pure virtual |
~Te3DTexture() (defined in Tetraedge::Te3DTexture) | Tetraedge::Te3DTexture | virtual |
~TeObject() (defined in Tetraedge::TeObject) | Tetraedge::TeObject | inlinevirtual |
~TeReferencesCounter() (defined in Tetraedge::TeReferencesCounter) | Tetraedge::TeReferencesCounter | inlinevirtual |
~TeResource() (defined in Tetraedge::TeResource) | Tetraedge::TeResource | virtual |