ScummVM API documentation
mouse.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 /*
23  * This code is based on original Mortville Manor DOS source code
24  * Copyright (c) 1987-1989 Lankhor
25  */
26 
27 #ifndef MORTEVIELLE_MOUSE_H
28 #define MORTEVIELLE_MOUSE_H
29 
30 #include "common/rect.h"
31 
32 namespace Mortevielle {
33 class MortevielleEngine;
34 
35 class MouseHandler {
36 private:
37  MortevielleEngine *_vm;
38 public:
39  Common::Point _pos;
41 
42  void initMouse();
43  void hideMouse();
44  void showMouse();
45  void setMousePosition(Common::Point newPos);
46  void getMousePosition(int &x, int &y, bool &click);
47  void moveMouse(bool &funct, char &key);
48  bool isMouseIn(Common::Rect r);
49 };
50 
51 } // End of namespace Mortevielle
52 #endif
Definition: debugger.h:28
Definition: rect.h:144
Definition: mouse.h:35
Definition: rect.h:45
Definition: mortevielle.h:156