Public Member Functions | |
| MortevielleEngine (OSystem *system, const MortevielleGameDescription *gameDesc) | |
| bool | hasFeature (EngineFeature f) const override |
| bool | canLoadGameStateCurrently (Common::U32String *msg=nullptr) override |
| bool | canSaveGameStateCurrently (Common::U32String *msg=nullptr) override |
| Common::Error | loadGameState (int slot) override |
| Common::Error | saveGameState (int slot, const Common::String &desc, bool isAutosave=false) override |
| Common::Error | run () override |
| void | pauseEngineIntern (bool pause) override |
| uint32 | getGameFlags () const |
| Common::Language | getLanguage () const |
| Common::Language | getOriginalLanguage () const |
| bool | useOriginalData () const |
| Common::String | getSaveStateName (int slot) const override |
| int | getChar () |
| bool | keyPressed () |
| Common::Point | getMousePos () const |
| void | setMousePos (const Common::Point &pt) |
| bool | getMouseClick () const |
| void | setMouseClick (bool v) |
| Common::String | getEngineString (int idx) const |
| Common::String | getGameString (int idx) const |
| void | delay (int amount) |
| void | gameLoaded () |
| void | initGame () |
| void | displayAloneText () |
| void | displayInterScreenMessage (int mesgId) |
| void | draw (int x, int y) |
| void | charToHour () |
| void | hourToChar () |
| Common::String | getString (int num) |
| void | setPal (int n) |
| Common::String | copy (const Common::String &s, int idx, size_t size) |
| void | testKeyboard () |
| int | getPresence (int roomId) |
| void | displayEmptyHand () |
| void | displayPicture (const byte *pic, int x, int y) |
| int | gettKeyPressed () |
| void | handleDescriptionText (int f, int mesgId) |
| int | getAnimOffset (int frameNum, int animNum) |
| void | clearScreen () |
Public Member Functions inherited from Engine | |
| MetaEngine * | getMetaEngine () const |
| void | setMetaEngine (MetaEngine *metaEngine) |
| PauseToken | pauseEngine () |
| bool | isPaused () const |
| void | openMainMenuDialog () |
| uint32 | getTotalPlayTime () const |
| void | setTotalPlayTime (uint32 time=0) |
| Common::TimerManager * | getTimerManager () |
| Common::EventManager * | getEventManager () |
| Common::SaveFileManager * | getSaveFileManager () |
| bool | existExtractedCDAudioFiles (uint track=1) |
| bool | isDataAndCDAudioReadFromSameCD () |
| void | warnMissingExtractedCDAudio () |
| void | handleAutoSave () |
| void | saveAutosaveIfEnabled () |
| virtual bool | canSaveAutosaveCurrently () |
| virtual int | getAutosaveSlot () const |
| virtual bool | gameTypeHasAddOns () const |
| virtual bool | dirCanBeGameAddOn (const Common::FSDirectory &dir) const |
| virtual bool | dirMustBeGameAddOn (const Common::FSDirectory &dir) const |
| Common::ErrorCode | updateAddOns (const MetaEngine *metaEngine) const |
| Engine (OSystem *syst) | |
| virtual | ~Engine () |
| virtual void | initializePath (const Common::FSNode &gamePath) |
| virtual void | errorString (const char *buf_input, char *buf_output, int buf_output_size) |
| virtual GUI::Debugger * | getDebugger () final |
| void | setDebugger (GUI::Debugger *debugger) |
| GUI::Debugger * | getOrCreateDebugger () |
| bool | enhancementEnabled (int32 cls) |
| virtual void | syncSoundSettings () |
| virtual void | applyGameSettings () |
| virtual void | flipMute () |
| virtual Common::Error | loadGameStream (Common::SeekableReadStream *stream) |
| void | setGameToLoadSlot (int slot) |
| virtual Common::Error | saveGameStream (Common::WriteStream *stream, bool isAutosave=false) |
| bool | saveGameDialog () |
| bool | loadGameDialog () |
Static Public Member Functions | |
| static Common::String | generateSaveFilename (const Common::String &target, int slot) |
Static Public Member Functions inherited from Engine | |
| static void | quitGame () |
| static bool | shouldQuit () |
| static bool | warnUserAboutUnsupportedGame (Common::String msg=Common::String()) |
| static bool | warnUserAboutUnsupportedAddOn (Common::String addOnName) |
| static void | errorAddingAddOnWithoutBaseGame (Common::String addOnName, Common::String gameId) |
| static void | errorUnsupportedGame (Common::String extraMsg) |
Public Attributes | |
| Common::Point | _prevPos |
| int | _currMenu |
| int | _currAction |
| int | _drawingSizeArr [108] |
| int | _charAnswerCount [9] |
| int | _charAnswerMax [9] |
| byte | _tabdon [4001] |
| bool | _soundOff |
| bool | _outsideOnlyFl |
| bool | _destinationOk |
| bool | _largestClearScreen |
| float | _addFix |
| int | _savedBitIndex |
| int | _numpal |
| int | _key |
| bool | _mouseClick |
| SaveStruct | _coreVar |
| SaveStruct | _saveStruct |
| int | _maff |
| int | _caff |
| int | _crep |
| int | _is |
| byte | _destinationArray [7][25] |
| byte * | _curPict |
| byte * | _curAnim |
| byte * | _rightFramePict |
| PaletteManager | _paletteManager |
| GfxSurface | _backgroundSurface |
| Common::RandomSource | _randomSource |
| ScreenSurface * | _screenSurface |
| SoundManager * | _soundManager |
| SavegameManager * | _savegameManager |
| Menu * | _menu |
| MouseHandler * | _mouse |
| TextHandler * | _text |
| DialogManager * | _dialogManager |
Public Attributes inherited from Engine | |
| OSystem * | _system |
| Audio::Mixer * | _mixer |
Additional Inherited Members | |
Public Types inherited from Engine | |
| enum | EngineFeature { kSupportsSubtitleOptions, kSupportsReturnToLauncher, kSupportsLoadingDuringRuntime, kSupportsSavingDuringRuntime, kSupportsChangingOptionsDuringRuntime, kSupportsArbitraryResolutions, kSupportsHelp, kSupportsQuitDialogOverride } |
Protected Member Functions inherited from Engine | |
| virtual int | runDialog (GUI::Dialog &dialog) |
| void | defaultSyncSoundSettings () |
Protected Attributes inherited from Engine | |
| Common::TimerManager * | _timer |
| Common::EventManager * | _eventMan |
| Common::SaveFileManager * | _saveFileMan |
| GUI::Dialog * | _mainMenuDialog |
| const Common::String | _targetName |
| int32 | _activeEnhancements = kEnhGameBreakingBugFixes |
|
overridevirtual |
Determine whether the engine supports the specified feature.
Reimplemented from Engine.
|
overridevirtual |
Indicate whether a game state can be loaded.
| msg | Optional pointer to message explaining why it is disabled |
Reimplemented from Engine.
|
overridevirtual |
Indicate whether a game state can be saved.
| msg | Optional pointer to message explaining why it is disabled |
Reimplemented from Engine.
|
overridevirtual |
Load a game state.
| slot | The slot from which a save state should be loaded. |
Reimplemented from Engine.
|
overridevirtual |
Save a game state.
| slot | The slot into which the save state should be stored. |
| desc | Description for the save state, entered by the user. |
| isAutosave | Expected to be true if an autosave is being created. |
Reimplemented from Engine.
|
overridevirtual |
Initialize the engine and start its main loop.
Implements Engine.
|
overridevirtual |
Actual implementation of pauseEngine by subclasses.
Reimplemented from Engine.
|
inlineoverridevirtual |
Generate the savegame filename.
Reimplemented from Engine.