Public Attributes | |
| uint32 | projectDummy |
| TilePoint | location |
| uint16 | nameIndex |
| ObjectID | parentID |
| ObjectID | siblingID |
| ObjectID | childID |
| uint16 | script |
| uint16 | objectFlags |
| uint8 | hitPoints |
| uint8 | bParam |
| union { | |
| uint16 massCount | |
| uint16 textStringID | |
| uint16 enchantmentType | |
| uint16 generatorFrequency | |
| }; | |
| uint8 | missileFacing |
| ActiveItemID | currentTAG |
| uint8 | sightCtr |
| uint8 | reserved [2] |
| GameObject * | obj |