ScummVM API documentation
widget_verbs.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
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8  * it under the terms of the GNU General Public License as published by
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10  * (at your option) any later version.
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12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
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19  *
20  */
21 
22 #ifndef SHERLOCK_TATTOO_WIDGET_VERBS_H
23 #define SHERLOCK_TATTOO_WIDGET_VERBS_H
24 
25 #include "common/scummsys.h"
26 #include "common/rect.h"
27 #include "common/str-array.h"
28 #include "sherlock/tattoo/widget_base.h"
29 
30 namespace Sherlock {
31 
32 class SherlockEngine;
33 
34 namespace Tattoo {
35 
36 class WidgetVerbs: public WidgetBase {
37 private:
38  int _selector, _oldSelector;
39  bool _outsideMenu;
40 
44  void highlightVerbControls();
45 
49  void render();
50 public:
51  Common::StringArray _verbCommands;
52 public:
54  ~WidgetVerbs() override {}
55 
59  void load(bool objectsOn);
60 
64  void handleEvents() override;
65 };
66 
67 } // End of namespace Tattoo
68 
69 } // End of namespace Sherlock
70 
71 #endif
Definition: widget_verbs.h:36
Definition: animation.h:29
Definition: sherlock.h:76
void load(bool objectsOn)
Definition: widget_base.h:37