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Crab::MainMenu Class Reference
Inheritance diagram for Crab::MainMenu:
Crab::GameState

Public Member Functions

void handleEvents (Common::Event &event, bool &shouldChangeState, GameStateID &newStateId)
 
void internalEvents (bool &shouldChangeState, GameStateID &newStateId)
 
void draw ()
 
void changeState (MenuState ms, const bool &start=false)
 
void setUI ()
 
void autoSave ()
 

The documentation for this class was generated from the following file: