ScummVM API documentation
Gob::ANIFile::Animation Struct Reference

#include <anifile.h>

Public Attributes

Common::String name
 The name of the animation.
 
uint16 frameCount
 The number of frames in this animation.
 
int16 x
 The default x position for this animation.
 
int16 y
 The default y position for this animation.
 
bool transp
 Should the animation frames be drawn with transparency?
 
int16 deltaX
 

of pixels to advance in X direction after each cycle.


 
int16 deltaY
 

of pixels to advance in Y direction after each cycle.


 
Common::Array< FrameAreaframeAreas
 
uint16 width
 The maximum width of this animation's frames.
 
uint16 height
 The maximum height of this animation's frames.
 

Detailed Description

An animation within an ANI file.

Member Data Documentation

◆ frameAreas

Common::Array<FrameArea> Gob::ANIFile::Animation::frameAreas

The relative area each frame sprite occupies.


The documentation for this struct was generated from the following file: