ScummVM API documentation
savegame.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef TESTBED_SAVEGAME_H
23#define TESTBED_SAVEGAME_H
24
25#include "testbed/testsuite.h"
26
27namespace Testbed {
28
29namespace SaveGametests {
30
31// Helper functions for SaveGame tests
32bool writeDataToFile(const char *fileName, const char *msg);
33bool readAndVerifyData(const char *fileName, const char *expected);
34// will contain function declarations for SaveGame tests
35TestExitStatus testSaveLoadState();
36TestExitStatus testRemovingSavefile();
37TestExitStatus testRenamingSavefile();
38TestExitStatus testListingSavefile();
39TestExitStatus testErrorMessages();
40// add more here
41
42} // End of namespace SaveGametests
43
45public:
55 ~SaveGameTestSuite() override {}
56 const char *getName() const override {
57 return "SaveGames";
58 }
59 const char *getDescription() const override {
60 return "Saving Game state tests";
61 }
62};
63
64} // End of namespace Testbed
65
66#endif // TESTBED_SAVEGAME_H
Definition: savegame.h:44
Definition: testsuite.h:96