ScummVM API documentation
script.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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* This file is dual-licensed.
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* In addition to the GPLv3 license mentioned above, MojoTouch has
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* exclusively licensed this code on March 23th, 2024, to be used in
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* closed-source products.
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* Therefore, any contributions (commits) to it will also be dual-licensed.
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*
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*/
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#ifndef TOON_SCRIPT_H
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#define TOON_SCRIPT_H
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#include "common/stream.h"
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#include "common/array.h"
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#include "common/func.h"
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#include "common/formats/iff_container.h"
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// Based on Kyra script interpretor
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namespace
Toon
{
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struct
EMCState;
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class
ScriptFunc;
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typedef
Common::Functor1Mem<EMCState *, int32, ScriptFunc>
OpcodeV2;
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struct
EMCData
{
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char
filename[13];
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byte *text;
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uint16 *data;
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uint16 *ordr;
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uint16 dataSize;
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const
Common::Array<const OpcodeV2 *>
*sysFuncs;
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};
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struct
EMCState
{
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enum
{
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kStackSize = 100,
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kStackLastEntry = kStackSize - 1
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};
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const
uint16 *ip;
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const
EMCData
*dataPtr;
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int16 retValue;
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uint16 bp;
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uint16 sp;
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int16 regs[30];
// VM registers
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int16 stack[kStackSize];
// VM stack
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bool
running;
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};
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#define stackPos(x) (state->stack[state->sp+x])
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#define stackPosString(x) ((const char *)&state->dataPtr->text[READ_BE_UINT16(&state->dataPtr->text[stackPos(x)<<1])])
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class
Resource;
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class
ToonEngine
;
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class
IFFParser
:
public
Common::IFFParser
{
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public
:
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IFFParser
(
Common::ReadStream
&input) :
Common::IFFParser
(&input) {
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// It seems Westwood missunderstood the 'size' field of the FORM chunk.
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//
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// For EMC scripts (type EMC2) it's filesize instead of filesize - 8,
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// means accidentally including the 8 bytes used by the chunk header for the FORM
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// chunk.
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//
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// For TIM scripts (type AVFS) it's filesize - 12 instead of filesize - 8,
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// means it will not include the size of the 'type' field in the FORM chunk,
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// instead of only not including the chunk header size.
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//
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// Both lead to some problems in our IFF parser, either reading after the end
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// of file or producing a "Chunk overread" error message. To work around this
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// we need to adjust the size field properly.
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if
(_formType ==
MKTAG
(
'E'
,
'M'
,
'C'
,
'2'
))
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_formChunk.size -= 8;
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else
if
(_formType ==
MKTAG
(
'A'
,
'V'
,
'F'
,
'S'
))
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_formChunk.size += 4;
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}
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};
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class
EMCInterpreter
{
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public
:
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EMCInterpreter
(
ToonEngine
*vm);
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~
EMCInterpreter
();
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bool
load(
const
char
*filename,
EMCData
*data,
const
Common::Array<const OpcodeV2 *>
*opcodes);
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void
unload(
EMCData
*data);
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void
init(
EMCState
*scriptState,
const
EMCData
*data);
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bool
start(
EMCState
*script,
int
function
);
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void
saveState(
EMCState
*script,
Common::WriteStream
*stream);
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void
loadState(
EMCState
*script,
Common::ReadStream
*stream);
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bool
isValid(
EMCState
*script);
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bool
run(
EMCState
*script);
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protected
:
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ToonEngine
*_vm;
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int16 _parameter;
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const
char
*_filename;
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EMCData
*_scriptData;
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bool
callback(
Common::IFFChunk
&chunk);
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typedef
void (
EMCInterpreter
::*OpcodeProc)(
EMCState
*);
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struct
OpcodeEntry
{
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OpcodeProc proc;
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const
char
*desc;
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};
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const
OpcodeEntry
*_opcodes;
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private
:
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void
op_jmp(
EMCState
*);
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void
op_setRetValue(
EMCState
*);
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void
op_pushRetOrPos(
EMCState
*);
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void
op_push(
EMCState
*);
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void
op_pushReg(
EMCState
*);
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void
op_pushBPNeg(
EMCState
*);
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void
op_pushBPAdd(
EMCState
*);
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void
op_popRetOrPos(
EMCState
*);
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void
op_popReg(
EMCState
*);
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void
op_popBPNeg(
EMCState
*);
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void
op_popBPAdd(
EMCState
*);
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void
op_addSP(
EMCState
*);
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void
op_subSP(
EMCState
*);
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void
op_sysCall(
EMCState
*);
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void
op_ifNotJmp(
EMCState
*);
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void
op_negate(
EMCState
*);
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void
op_eval(
EMCState
*);
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void
op_setRetAndJmp(
EMCState
*);
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};
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}
// End of namespace Toon
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#endif
Common::WriteStream
Definition:
stream.h:77
Common::Array
Definition:
array.h:52
Toon::EMCData
Definition:
script.h:44
Toon::ToonEngine
Definition:
toon.h:118
Toon::EMCInterpreter::OpcodeEntry
Definition:
script.h:127
Common::IFFParser
Definition:
iff_container.h:173
Common::Functor1Mem
Definition:
func.h:452
MKTAG
#define MKTAG(a0, a1, a2, a3)
Definition:
endian.h:188
Common::ReadStream
Definition:
stream.h:385
Toon
Definition:
anim.h:39
Toon::EMCState
Definition:
script.h:55
Common::IFFChunk
Definition:
iff_container.h:160
Toon::IFFParser
Definition:
script.h:77
Toon::EMCInterpreter
Definition:
script.h:100
engines
toon
script.h
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