ScummVM API documentation
Wintermute::BaseTransitionMgr Member List

This is the complete list of members for Wintermute::BaseTransitionMgr, including all inherited members.

_editorProps (defined in Wintermute::BaseClass)Wintermute::BaseClassprotected
_editorPropsIter (defined in Wintermute::BaseClass)Wintermute::BaseClassprotected
_gameRef (defined in Wintermute::BaseClass)Wintermute::BaseClass
_lastTime (defined in Wintermute::BaseTransitionMgr)Wintermute::BaseTransitionMgr
_origInteractive (defined in Wintermute::BaseTransitionMgr)Wintermute::BaseTransitionMgr
_persistable (defined in Wintermute::BaseClass)Wintermute::BaseClass
_preserveInteractive (defined in Wintermute::BaseTransitionMgr)Wintermute::BaseTransitionMgr
_started (defined in Wintermute::BaseTransitionMgr)Wintermute::BaseTransitionMgr
_state (defined in Wintermute::BaseTransitionMgr)Wintermute::BaseTransitionMgr
_type (defined in Wintermute::BaseTransitionMgr)Wintermute::BaseTransitionMgr
BaseClass(TDynamicConstructor, TDynamicConstructor) (defined in Wintermute::BaseClass)Wintermute::BaseClassinline
BaseClass() (defined in Wintermute::BaseClass)Wintermute::BaseClass
BaseClass(BaseGame *GameOwner) (defined in Wintermute::BaseClass)Wintermute::BaseClass
BaseTransitionMgr(BaseGame *inGame) (defined in Wintermute::BaseTransitionMgr)Wintermute::BaseTransitionMgr
getClassName() (defined in Wintermute::BaseClass)Wintermute::BaseClassinlinevirtual
getEditorProp(const Common::String &propName, const Common::String &initVal=Common::String()) (defined in Wintermute::BaseClass)Wintermute::BaseClass
isReady() const (defined in Wintermute::BaseTransitionMgr)Wintermute::BaseTransitionMgr
parseEditorProperty(char *buffer, bool complete=true) (defined in Wintermute::BaseClass)Wintermute::BaseClass
persist(BasePersistenceManager *persistMgr) (defined in Wintermute::BaseClass)Wintermute::BaseClassinlinevirtual
saveAsText(BaseDynamicBuffer *buffer, int indent=0) (defined in Wintermute::BaseClass)Wintermute::BaseClassvirtual
setEditorProp(const Common::String &propName, const Common::String &propValue) (defined in Wintermute::BaseClass)Wintermute::BaseClass
start(TTransitionType type, bool nonInteractive=false) (defined in Wintermute::BaseTransitionMgr)Wintermute::BaseTransitionMgr
update() (defined in Wintermute::BaseTransitionMgr)Wintermute::BaseTransitionMgr
~BaseClass() (defined in Wintermute::BaseClass)Wintermute::BaseClassvirtual
~BaseTransitionMgr() override (defined in Wintermute::BaseTransitionMgr)Wintermute::BaseTransitionMgr