_editorProps (defined in Wintermute::BaseClass) | Wintermute::BaseClass | protected |
_editorPropsIter (defined in Wintermute::BaseClass) | Wintermute::BaseClass | protected |
_gameRef (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
_lastTime (defined in Wintermute::BaseTransitionMgr) | Wintermute::BaseTransitionMgr | |
_origInteractive (defined in Wintermute::BaseTransitionMgr) | Wintermute::BaseTransitionMgr | |
_persistable (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
_preserveInteractive (defined in Wintermute::BaseTransitionMgr) | Wintermute::BaseTransitionMgr | |
_started (defined in Wintermute::BaseTransitionMgr) | Wintermute::BaseTransitionMgr | |
_state (defined in Wintermute::BaseTransitionMgr) | Wintermute::BaseTransitionMgr | |
_type (defined in Wintermute::BaseTransitionMgr) | Wintermute::BaseTransitionMgr | |
BaseClass(TDynamicConstructor, TDynamicConstructor) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | inline |
BaseClass() (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
BaseClass(BaseGame *GameOwner) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
BaseTransitionMgr(BaseGame *inGame) (defined in Wintermute::BaseTransitionMgr) | Wintermute::BaseTransitionMgr | |
getClassName() (defined in Wintermute::BaseClass) | Wintermute::BaseClass | inlinevirtual |
getEditorProp(const Common::String &propName, const Common::String &initVal=Common::String()) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
isReady() const (defined in Wintermute::BaseTransitionMgr) | Wintermute::BaseTransitionMgr | |
parseEditorProperty(char *buffer, bool complete=true) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
persist(BasePersistenceManager *persistMgr) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | inlinevirtual |
saveAsText(BaseDynamicBuffer *buffer, int indent=0) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | virtual |
setEditorProp(const Common::String &propName, const Common::String &propValue) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
start(TTransitionType type, bool nonInteractive=false) (defined in Wintermute::BaseTransitionMgr) | Wintermute::BaseTransitionMgr | |
update() (defined in Wintermute::BaseTransitionMgr) | Wintermute::BaseTransitionMgr | |
~BaseClass() (defined in Wintermute::BaseClass) | Wintermute::BaseClass | virtual |
~BaseTransitionMgr() override (defined in Wintermute::BaseTransitionMgr) | Wintermute::BaseTransitionMgr | |