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Tot::CharacterAnim Struct Reference
Public Attributes
uint16
depth
= 0
byte *
bitmap
[4][kWalkFrameCount+30]
The documentation for this struct was generated from the following file:
engines/tot/
types.h
Tot
CharacterAnim
Generated on Tue Jun 9 2026 09:27:37 for ScummVM API documentation by
1.8.13