ScummVM API documentation
hpl::cSoundSource Member List

This is the complete list of members for hpl::cSoundSource, including all inherited members.

CreateSaveData()hpl::iEntityvirtual
cSoundSource(const tString &asName, const tString &asSoundName, cSound *apSound, bool abVolatile) (defined in hpl::cSoundSource)hpl::cSoundSource
GetBoundingBox() (defined in hpl::cSoundSource)hpl::cSoundSourcevirtual
GetEntityType() (defined in hpl::cSoundSource)hpl::cSoundSourceinlinevirtual
GetGrid2DObject() (defined in hpl::iEntity2D)hpl::iEntity2Dinline
GetLocalPosition() (defined in hpl::iEntity2D)hpl::iEntity2Dinline
GetLocalRotation() (defined in hpl::iEntity2D)hpl::iEntity2Dinline
GetLocalScale() (defined in hpl::iEntity2D)hpl::iEntity2Dinline
GetName() (defined in hpl::iEntity)hpl::iEntityinline
GetParent() (defined in hpl::iEntity)hpl::iEntityinline
GetSaveObjectId()hpl::iSaveObjectinline
GetSoundChannel() (defined in hpl::cSoundSource)hpl::cSoundSourceinline
GetWorldPosition() (defined in hpl::iEntity2D)hpl::iEntity2D
GetWorldRotation() (defined in hpl::iEntity2D)hpl::iEntity2D
GetWorldScale() (defined in hpl::iEntity2D)hpl::iEntity2D
HasGrid2DObject() (defined in hpl::iEntity2D)hpl::iEntity2Dinline
HasParent() (defined in hpl::iEntity)hpl::iEntityinline
iEntity(tString asName) (defined in hpl::iEntity)hpl::iEntityinline
iEntity2D(tString asName) (defined in hpl::iEntity2D)hpl::iEntity2D
IsActive() (defined in hpl::iEntity)hpl::iEntityinline
iSaveObject() (defined in hpl::iSaveObject)hpl::iSaveObject
IsDead() (defined in hpl::cSoundSource)hpl::cSoundSource
IsSaved() (defined in hpl::iSaveObject)hpl::iSaveObjectinline
IsVisible() (defined in hpl::iEntity)hpl::iEntityinlinevirtual
LoadData(TiXmlElement *apRootElem) (defined in hpl::cSoundSource)hpl::cSoundSource
LoadFromSaveData(iSaveData *apSaveData)hpl::iEntityvirtual
mbIsActive (defined in hpl::iEntity)hpl::iEntityprotected
mbIsVisible (defined in hpl::iEntity)hpl::iEntityprotected
mBoundingBox (defined in hpl::iEntity2D)hpl::iEntity2Dprotected
mpGridObject (defined in hpl::iEntity2D)hpl::iEntity2Dprotected
mpParentNode (defined in hpl::iEntity)hpl::iEntityprotected
mpSaveData (defined in hpl::iSaveObject)hpl::iSaveObjectprotected
msName (defined in hpl::iEntity)hpl::iEntityprotected
mvLastPosition (defined in hpl::iEntity2D)hpl::iEntity2Dprotected
mvLastRotation (defined in hpl::iEntity2D)hpl::iEntity2Dprotected
mvLastScale (defined in hpl::iEntity2D)hpl::iEntity2Dprotected
mvPosition (defined in hpl::iEntity2D)hpl::iEntity2Dprotected
mvRotation (defined in hpl::iEntity2D)hpl::iEntity2Dprotected
mvScale (defined in hpl::iEntity2D)hpl::iEntity2Dprotected
SaveDataSetup(cSaveObjectHandler *apSaveObjectHandler, cGame *apGame)hpl::iEntityvirtual
SaveToSaveData(iSaveData *apSaveData)hpl::iEntityvirtual
SetActive(bool abActive) (defined in hpl::iEntity)hpl::iEntityinline
SetGrid2DObject(cGrid2DObject *apGrid) (defined in hpl::iEntity2D)hpl::iEntity2Dinline
SetInterval(int alX) (defined in hpl::cSoundSource)hpl::cSoundSourceinline
SetIsSaved(bool abX) (defined in hpl::iSaveObject)hpl::iSaveObjectinline
SetLoop(bool abX) (defined in hpl::cSoundSource)hpl::cSoundSourceinline
SetMaxDist(float afX) (defined in hpl::cSoundSource)hpl::cSoundSourceinline
SetMinDist(float afX) (defined in hpl::cSoundSource)hpl::cSoundSourceinline
SetName(const tString &asName) (defined in hpl::iEntity)hpl::iEntityinline
SetParent(iNode *apNode) (defined in hpl::iEntity)hpl::iEntityinline
SetPosition(const cVector3f &avPos) (defined in hpl::iEntity2D)hpl::iEntity2D
SetRandom(int alX) (defined in hpl::cSoundSource)hpl::cSoundSourceinline
SetRelative(bool abX) (defined in hpl::cSoundSource)hpl::cSoundSourceinline
SetRotation(const cVector3f &avRot) (defined in hpl::iEntity2D)hpl::iEntity2D
SetScale(const cVector3f &avScale) (defined in hpl::iEntity2D)hpl::iEntity2D
SetVisible(bool abVisible) (defined in hpl::iEntity)hpl::iEntityinlinevirtual
SetVolume(float afX) (defined in hpl::cSoundSource)hpl::cSoundSourceinline
Stop() (defined in hpl::cSoundSource)hpl::cSoundSource
UpdateBoundingBox() (defined in hpl::cSoundSource)hpl::cSoundSourcevirtual
UpdateLogic(float afTimeStep) (defined in hpl::cSoundSource)hpl::cSoundSourcevirtual
~cSoundSource() (defined in hpl::cSoundSource)hpl::cSoundSource
~iEntity() (defined in hpl::iEntity)hpl::iEntityvirtual
~iEntity2D() (defined in hpl::iEntity2D)hpl::iEntity2Dinlinevirtual
~iSaveObject() (defined in hpl::iSaveObject)hpl::iSaveObjectvirtual