This is the complete list of members for hpl::cSoundSource, including all inherited members.
| CreateSaveData() | hpl::iEntity | virtual |
| cSoundSource(const tString &asName, const tString &asSoundName, cSound *apSound, bool abVolatile) (defined in hpl::cSoundSource) | hpl::cSoundSource | |
| GetBoundingBox() (defined in hpl::cSoundSource) | hpl::cSoundSource | virtual |
| GetEntityType() (defined in hpl::cSoundSource) | hpl::cSoundSource | inlinevirtual |
| GetGrid2DObject() (defined in hpl::iEntity2D) | hpl::iEntity2D | inline |
| GetLocalPosition() (defined in hpl::iEntity2D) | hpl::iEntity2D | inline |
| GetLocalRotation() (defined in hpl::iEntity2D) | hpl::iEntity2D | inline |
| GetLocalScale() (defined in hpl::iEntity2D) | hpl::iEntity2D | inline |
| GetName() (defined in hpl::iEntity) | hpl::iEntity | inline |
| GetParent() (defined in hpl::iEntity) | hpl::iEntity | inline |
| GetSaveObjectId() | hpl::iSaveObject | inline |
| GetSoundChannel() (defined in hpl::cSoundSource) | hpl::cSoundSource | inline |
| GetWorldPosition() (defined in hpl::iEntity2D) | hpl::iEntity2D | |
| GetWorldRotation() (defined in hpl::iEntity2D) | hpl::iEntity2D | |
| GetWorldScale() (defined in hpl::iEntity2D) | hpl::iEntity2D | |
| HasGrid2DObject() (defined in hpl::iEntity2D) | hpl::iEntity2D | inline |
| HasParent() (defined in hpl::iEntity) | hpl::iEntity | inline |
| iEntity(tString asName) (defined in hpl::iEntity) | hpl::iEntity | inline |
| iEntity2D(tString asName) (defined in hpl::iEntity2D) | hpl::iEntity2D | |
| IsActive() (defined in hpl::iEntity) | hpl::iEntity | inline |
| iSaveObject() (defined in hpl::iSaveObject) | hpl::iSaveObject | |
| IsDead() (defined in hpl::cSoundSource) | hpl::cSoundSource | |
| IsSaved() (defined in hpl::iSaveObject) | hpl::iSaveObject | inline |
| IsVisible() (defined in hpl::iEntity) | hpl::iEntity | inlinevirtual |
| LoadData(TiXmlElement *apRootElem) (defined in hpl::cSoundSource) | hpl::cSoundSource | |
| LoadFromSaveData(iSaveData *apSaveData) | hpl::iEntity | virtual |
| mbIsActive (defined in hpl::iEntity) | hpl::iEntity | protected |
| mbIsVisible (defined in hpl::iEntity) | hpl::iEntity | protected |
| mBoundingBox (defined in hpl::iEntity2D) | hpl::iEntity2D | protected |
| mpGridObject (defined in hpl::iEntity2D) | hpl::iEntity2D | protected |
| mpParentNode (defined in hpl::iEntity) | hpl::iEntity | protected |
| mpSaveData (defined in hpl::iSaveObject) | hpl::iSaveObject | protected |
| msName (defined in hpl::iEntity) | hpl::iEntity | protected |
| mvLastPosition (defined in hpl::iEntity2D) | hpl::iEntity2D | protected |
| mvLastRotation (defined in hpl::iEntity2D) | hpl::iEntity2D | protected |
| mvLastScale (defined in hpl::iEntity2D) | hpl::iEntity2D | protected |
| mvPosition (defined in hpl::iEntity2D) | hpl::iEntity2D | protected |
| mvRotation (defined in hpl::iEntity2D) | hpl::iEntity2D | protected |
| mvScale (defined in hpl::iEntity2D) | hpl::iEntity2D | protected |
| SaveDataSetup(cSaveObjectHandler *apSaveObjectHandler, cGame *apGame) | hpl::iEntity | virtual |
| SaveToSaveData(iSaveData *apSaveData) | hpl::iEntity | virtual |
| SetActive(bool abActive) (defined in hpl::iEntity) | hpl::iEntity | inline |
| SetGrid2DObject(cGrid2DObject *apGrid) (defined in hpl::iEntity2D) | hpl::iEntity2D | inline |
| SetInterval(int alX) (defined in hpl::cSoundSource) | hpl::cSoundSource | inline |
| SetIsSaved(bool abX) (defined in hpl::iSaveObject) | hpl::iSaveObject | inline |
| SetLoop(bool abX) (defined in hpl::cSoundSource) | hpl::cSoundSource | inline |
| SetMaxDist(float afX) (defined in hpl::cSoundSource) | hpl::cSoundSource | inline |
| SetMinDist(float afX) (defined in hpl::cSoundSource) | hpl::cSoundSource | inline |
| SetName(const tString &asName) (defined in hpl::iEntity) | hpl::iEntity | inline |
| SetParent(iNode *apNode) (defined in hpl::iEntity) | hpl::iEntity | inline |
| SetPosition(const cVector3f &avPos) (defined in hpl::iEntity2D) | hpl::iEntity2D | |
| SetRandom(int alX) (defined in hpl::cSoundSource) | hpl::cSoundSource | inline |
| SetRelative(bool abX) (defined in hpl::cSoundSource) | hpl::cSoundSource | inline |
| SetRotation(const cVector3f &avRot) (defined in hpl::iEntity2D) | hpl::iEntity2D | |
| SetScale(const cVector3f &avScale) (defined in hpl::iEntity2D) | hpl::iEntity2D | |
| SetVisible(bool abVisible) (defined in hpl::iEntity) | hpl::iEntity | inlinevirtual |
| SetVolume(float afX) (defined in hpl::cSoundSource) | hpl::cSoundSource | inline |
| Stop() (defined in hpl::cSoundSource) | hpl::cSoundSource | |
| UpdateBoundingBox() (defined in hpl::cSoundSource) | hpl::cSoundSource | virtual |
| UpdateLogic(float afTimeStep) (defined in hpl::cSoundSource) | hpl::cSoundSource | virtual |
| ~cSoundSource() (defined in hpl::cSoundSource) | hpl::cSoundSource | |
| ~iEntity() (defined in hpl::iEntity) | hpl::iEntity | virtual |
| ~iEntity2D() (defined in hpl::iEntity2D) | hpl::iEntity2D | inlinevirtual |
| ~iSaveObject() (defined in hpl::iSaveObject) | hpl::iSaveObject | virtual |