ScummVM API documentation
biochip_view.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * Additional copyright for this file:
8 * Copyright (C) 1995 Presto Studios, Inc.
9 *
10 * This program is free software: you can redistribute it and/or modify
11 * it under the terms of the GNU General Public License as published by
12 * the Free Software Foundation, either version 3 of the License, or
13 * (at your option) any later version.
14
15 * This program is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 * GNU General Public License for more details.
19
20 * You should have received a copy of the GNU General Public License
21 * along with this program. If not, see <http://www.gnu.org/licenses/>.
22 *
23 */
24
25#ifndef BURIED_BIOCHIP_VIEW_H
26#define BURIED_BIOCHIP_VIEW_H
27
28#include "buried/window.h"
29
30namespace Buried {
31
33public:
34 BioChipMainViewWindow(BuriedEngine *vm, Window *parent, int currentBioChipID = 0);
36
37 bool changeCurrentBioChip(int newBioChip);
38
39 bool onSetCursor(uint message);
40
41private:
42 int _currentBioChipID;
43 Window *_bioChipDisplayWindow;
44 uint _oldCursor;
45
46 Window *createBioChipSpecificViewWindow(int bioChipID);
47};
48
49} // End of namespace Buried
50
51#endif
Definition: biochip_view.h:32
Definition: buried.h:96
Definition: window.h:38