ScummVM API documentation
biochip_view.h
1
/* ScummVM - Graphic Adventure Engine
2
*
3
* ScummVM is the legal property of its developers, whose names
4
* are too numerous to list here. Please refer to the COPYRIGHT
5
* file distributed with this source distribution.
6
*
7
* Additional copyright for this file:
8
* Copyright (C) 1995 Presto Studios, Inc.
9
*
10
* This program is free software: you can redistribute it and/or modify
11
* it under the terms of the GNU General Public License as published by
12
* the Free Software Foundation, either version 3 of the License, or
13
* (at your option) any later version.
14
15
* This program is distributed in the hope that it will be useful,
16
* but WITHOUT ANY WARRANTY; without even the implied warranty of
17
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18
* GNU General Public License for more details.
19
20
* You should have received a copy of the GNU General Public License
21
* along with this program. If not, see <http://www.gnu.org/licenses/>.
22
*
23
*/
24
25
#ifndef BURIED_BIOCHIP_VIEW_H
26
#define BURIED_BIOCHIP_VIEW_H
27
28
#include "buried/window.h"
29
30
namespace
Buried
{
31
32
class
BioChipMainViewWindow
:
public
Window
{
33
public
:
34
BioChipMainViewWindow
(
BuriedEngine
*vm,
Window
*parent,
int
currentBioChipID = 0);
35
~
BioChipMainViewWindow
();
36
37
bool
changeCurrentBioChip(
int
newBioChip);
38
39
bool
onSetCursor(uint message);
40
41
private
:
42
int
_currentBioChipID;
43
Window
*_bioChipDisplayWindow;
44
uint _oldCursor;
45
46
Window
*createBioChipSpecificViewWindow(
int
bioChipID);
47
};
48
49
}
// End of namespace Buried
50
51
#endif
Buried::Window
Definition:
window.h:37
Buried::BioChipMainViewWindow
Definition:
biochip_view.h:32
Buried::BuriedEngine
Definition:
buried.h:67
Buried
Definition:
agent_evaluation.h:31
engines
buried
biochip_view.h
Generated on Fri Nov 22 2024 09:13:39 for ScummVM API documentation by
1.8.13