ScummVM API documentation
egg.h
1 /* ScummVM - Graphic Adventure Engine
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15  * GNU General Public License for more details.
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21 #ifndef ULTIMA8_WORLD_EGG_H
22 #define ULTIMA8_WORLD_EGG_H
23 
24 #include "ultima/ultima8/world/item.h"
25 #include "ultima/ultima8/usecode/intrinsics.h"
26 
27 namespace Ultima {
28 namespace Ultima8 {
29 
30 class Egg : public Item {
31  friend class ItemFactory;
32 public:
33  Egg();
34  ~Egg() override;
35 
36  ENABLE_RUNTIME_CLASSTYPE()
37 
38  int getXRange() const {
39  return (_npcNum >> 4) & 0xF;
40  }
41  int getYRange() const {
42  return _npcNum & 0xF;
43  }
44 
45  void setXRange(int r) {
46  _npcNum &= 0x0F;
47  _npcNum |= (r & 0xF) << 4;
48  }
49  void setYRange(int r) {
50  _npcNum &= 0xF0;
51  _npcNum |= (r & 0xF);
52  }
53 
55  virtual uint16 hatch();
56 
58  virtual uint16 unhatch();
59 
61  void leaveFastArea() override;
62 
64  void reset() {
65  _hatched = false;
66  }
67 
68  Common::String dumpInfo() const override;
69 
70  bool loadData(Common::ReadStream *rs, uint32 version);
71  void saveData(Common::WriteStream *ws) override;
72 
73  INTRINSIC(I_getEggXRange);
74  INTRINSIC(I_getEggYRange);
75  INTRINSIC(I_setEggXRange);
76  INTRINSIC(I_setEggYRange);
77  INTRINSIC(I_getEggId);
78  INTRINSIC(I_setEggId);
79 
80 protected:
81  bool _hatched;
82 };
83 
84 } // End of namespace Ultima8
85 } // End of namespace Ultima
86 
87 #endif
Common::String dumpInfo() const override
dump some info about this object to a string
Definition: str.h:59
Definition: stream.h:77
virtual uint16 unhatch()
unhatch the egg (for Crusader only)
Definition: item.h:42
virtual uint16 hatch()
hatch the egg
Definition: egg.h:30
Definition: detection.h:27
void reset()
clear the &#39;_hatched&#39; flag
Definition: egg.h:64
void leaveFastArea() override
The item has left the fast area.
Definition: stream.h:385
Definition: item_factory.h:32