ScummVM API documentation
seqplayer_lok.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef KYRA_SEQPLAYER_H
23 #define KYRA_SEQPLAYER_H
24 
25 #include "kyra/engine/kyra_lok.h"
26 
27 namespace Kyra {
28 
29 class SeqPlayer {
30 public:
31  SeqPlayer(KyraEngine_LoK *vm, OSystem *system);
32  ~SeqPlayer();
33 
34  void setCopyViewOffs(bool offs) {
35  _copyViewOffs = offs;
36  }
37 
38  void makeHandShapes();
39  void freeHandShapes();
40 
41  bool playSequence(const uint8 *seqData, bool skipSeq);
42 
43  uint8 *setPanPages(int pageNum, int shape);
44 protected:
45  KyraEngine_LoK *_vm;
46  OSystem *_system;
47  Screen *_screen;
48  Sound *_sound;
49  Resource *_res;
50 
51  uint8 *_handShapes[3];
52  bool _copyViewOffs;
53 
54  typedef void (SeqPlayer::*SeqProc)();
55  struct SeqEntry {
56  uint8 len;
57  SeqProc proc;
58  const char *desc;
59  };
60 
61  // the sequence procs
62  void s1_wsaOpen();
63  void s1_wsaClose();
64  void s1_wsaPlayFrame();
65  void s1_wsaPlayNextFrame();
66  void s1_wsaPlayPrevFrame();
67  void s1_drawShape();
68  void s1_waitTicks();
69  void s1_copyWaitTicks();
70  void s1_shuffleScreen();
71  void s1_copyView();
72  void s1_loopInit();
73  void s1_loopInc();
74  void s1_skip();
75  void s1_loadPalette();
76  void s1_loadBitmap();
77  void s1_fadeToBlack();
78  void s1_printText();
79  void s1_printTalkText();
80  void s1_restoreTalkText();
81  void s1_clearCurrentScreen();
82  void s1_break();
83  void s1_fadeFromBlack();
84  void s1_copyRegion();
85  void s1_copyRegionSpecial();
86  void s1_fillRect();
87  void s1_playEffect();
88  void s1_playTrack();
89  void s1_allocTempBuffer();
90  void s1_textDisplayEnable();
91  void s1_textDisplayDisable();
92  void s1_endOfScript();
93  void s1_loadIntroVRM();
94  void s1_playVocFile();
95  void s1_miscUnk3();
96  void s1_prefetchVocFile();
97  void s1_textDisplayWait();
98 
99  struct SeqMovie {
100  Movie *movie;
101  int32 page;
102  int16 frame;
103  int16 numFrames;
104  Common::Point pos;
105 
106  void clear() {
107  movie = nullptr;
108  page = 0;
109  frame = 0;
110  numFrames = 0;
111  pos.x = 0;
112  pos.y = 0;
113  }
114  };
115 
116  const uint8 *_seqData;
117  uint8 _seqCode;
118  uint8 *_specialBuffer;
119  SeqMovie _seqMovies[12];
120  SeqLoop _seqLoopTable[20];
121  uint8 _seqLoopPos;
122  uint16 _seqWsaCurDecodePage;
123  uint32 _seqDisplayedTextTimer;
124  uint32 _seqVocStartTimer;
125  bool _seqDisplayTextFlag;
126  uint8 _seqDisplayedText;
127  uint8 _seqDisplayedChar;
128  uint16 _seqDisplayedTextX;
129  bool _seqTalkTextPrinted;
130  bool _seqTalkTextRestored;
131  bool _seqQuitFlag;
132  bool _seqSkipCommand;
133 };
134 
135 } // End of namespace Kyra
136 
137 #endif
Definition: resource.h:48
Definition: screen.h:565
Definition: seqplayer_lok.h:55
Definition: seqplayer_lok.h:29
Definition: sound.h:91
Definition: rect.h:45
Definition: wsamovie.h:31
Definition: kyra_lok.h:97
Definition: detection.h:27
int16 x
Definition: rect.h:46
int16 y
Definition: rect.h:47
Definition: seqplayer_lok.h:99
Definition: system.h:161
Definition: kyra_lok.h:68