ScummVM API documentation
chargenchild.h
1 /* ScummVM - Graphic Adventure Engine
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27 
28 #ifndef GOB_PREGOB_ONCEUPON_CHARGENCHILD_H
29 #define GOB_PREGOB_ONCEUPON_CHARGENCHILD_H
30 
31 #include "common/system.h"
32 
33 #include "gob/aniobject.h"
34 
35 namespace Gob {
36 
37 class Surface;
38 class ANIFile;
39 
40 namespace OnceUpon {
41 
43 class CharGenChild : public ANIObject {
44 public:
45  enum Sound {
46  kSoundNone = 0,
47  kSoundWalk ,
48  kSoundJump
49  };
50 
51  CharGenChild(const ANIFile &ani);
52  ~CharGenChild() override;
53 
55  void advance() override;
56 
58  Sound shouldPlaySound() const;
59 };
60 
61 } // End of namespace OnceUpon
62 
63 } // End of namespace Gob
64 
65 #endif // GOB_PREGOB_ONCEUPON_CHARGENCHILD_H
Definition: aniobject.h:42
Definition: chargenchild.h:43
Definition: anifile.h:40
Definition: anifile.h:53