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cPlayerDeath Class Reference
Public Member Functions
cPlayerDeath
(
cInit
*apInit)
void
Reset
()
void
Start
()
void
Update
(float afTimeStep)
void
Draw
()
bool
IsActive
()
float
GetHeighAdd
()
The documentation for this class was generated from the following file:
engines/hpl1/penumbra-overture/
PlayerHelper.h
cPlayerDeath
Generated on Sun Dec 22 2024 09:24:23 for ScummVM API documentation by
1.8.13