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union { |
struct { |
uint16 obj_id |
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byte x |
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byte y |
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byte w |
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byte h |
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byte flags |
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byte parent |
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int16 walk_x |
|
int16 walk_y |
|
byte actordir |
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} v5 |
|
struct { |
uint16 obj_id |
|
int16 x |
|
int16 y |
|
uint16 w |
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uint16 h |
|
byte flags |
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byte parent |
|
uint16 unk1 |
|
uint16 unk2 |
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byte actordir |
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} v6 |
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struct { |
uint32 version |
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uint16 obj_id |
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byte parent |
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byte parentstate |
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} v7 |
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}; | |
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The documentation for this struct was generated from the following file: