|
|
union { |
|
struct { |
|
uint16 obj_id |
| |
|
byte x |
| |
|
byte y |
| |
|
byte w |
| |
|
byte h |
| |
|
byte flags |
| |
|
byte parent |
| |
|
int16 walk_x |
| |
|
int16 walk_y |
| |
|
byte actordir |
| |
| } v5 |
| |
|
struct { |
|
uint16 obj_id |
| |
|
int16 x |
| |
|
int16 y |
| |
|
uint16 w |
| |
|
uint16 h |
| |
|
byte flags |
| |
|
byte parent |
| |
|
uint16 unk1 |
| |
|
uint16 unk2 |
| |
|
byte actordir |
| |
| } v6 |
| |
|
struct { |
|
uint32 version |
| |
|
uint16 obj_id |
| |
|
byte parent |
| |
|
byte parentstate |
| |
| } v7 |
| |
| }; | |
| |
The documentation for this struct was generated from the following file: