_bbdou (defined in Illusions::CauseThread_BBDOU) | Illusions::CauseThread_BBDOU | |
_callingThreadId (defined in Illusions::Thread) | Illusions::Thread | |
_cursorObjectId (defined in Illusions::CauseThread_BBDOU) | Illusions::CauseThread_BBDOU | |
_notifyFlags (defined in Illusions::Thread) | Illusions::Thread | |
_objectId (defined in Illusions::CauseThread_BBDOU) | Illusions::CauseThread_BBDOU | |
_objectId2 (defined in Illusions::CauseThread_BBDOU) | Illusions::CauseThread_BBDOU | |
_pauseCtr (defined in Illusions::Thread) | Illusions::Thread | |
_sceneId (defined in Illusions::CauseThread_BBDOU) | Illusions::CauseThread_BBDOU | |
_terminated (defined in Illusions::Thread) | Illusions::Thread | |
_threadId (defined in Illusions::Thread) | Illusions::Thread | |
_type (defined in Illusions::Thread) | Illusions::Thread | |
_verbId (defined in Illusions::CauseThread_BBDOU) | Illusions::CauseThread_BBDOU | |
_vm (defined in Illusions::Thread) | Illusions::Thread | |
CauseThread_BBDOU(IllusionsEngine_BBDOU *vm, uint32 threadId, uint32 callingThreadId, BbdouSpecialCode *bbdou, uint32 cursorObjectId, uint32 sceneId, uint32 verbId, uint32 objectId2, uint32 objectId) (defined in Illusions::CauseThread_BBDOU) | Illusions::CauseThread_BBDOU | |
notify() (defined in Illusions::Thread) | Illusions::Thread | |
onKill() (defined in Illusions::Thread) | Illusions::Thread | virtual |
onNotify() override (defined in Illusions::CauseThread_BBDOU) | Illusions::CauseThread_BBDOU | virtual |
onPause() (defined in Illusions::Thread) | Illusions::Thread | virtual |
onResume() (defined in Illusions::Thread) | Illusions::Thread | virtual |
onSuspend() (defined in Illusions::Thread) | Illusions::Thread | virtual |
onTerminated() override (defined in Illusions::CauseThread_BBDOU) | Illusions::CauseThread_BBDOU | virtual |
onUnpause() (defined in Illusions::Thread) | Illusions::Thread | virtual |
onUpdate() (defined in Illusions::Thread) | Illusions::Thread | virtual |
pause() (defined in Illusions::Thread) | Illusions::Thread | |
resume() (defined in Illusions::Thread) | Illusions::Thread | |
sendMessage(int msgNum, uint32 msgValue) (defined in Illusions::Thread) | Illusions::Thread | virtual |
suspend() (defined in Illusions::Thread) | Illusions::Thread | |
terminate() (defined in Illusions::Thread) | Illusions::Thread | |
Thread(IllusionsEngine *vm, uint32 threadId, uint32 callingThreadId, uint notifyFlags) (defined in Illusions::Thread) | Illusions::Thread | |
unpause() (defined in Illusions::Thread) | Illusions::Thread | |
update() (defined in Illusions::Thread) | Illusions::Thread | |
~Thread() (defined in Illusions::Thread) | Illusions::Thread | virtual |