| _bbdou (defined in Illusions::CauseThread_BBDOU) | Illusions::CauseThread_BBDOU | |
| _callingThreadId (defined in Illusions::Thread) | Illusions::Thread | |
| _cursorObjectId (defined in Illusions::CauseThread_BBDOU) | Illusions::CauseThread_BBDOU | |
| _notifyFlags (defined in Illusions::Thread) | Illusions::Thread | |
| _objectId (defined in Illusions::CauseThread_BBDOU) | Illusions::CauseThread_BBDOU | |
| _objectId2 (defined in Illusions::CauseThread_BBDOU) | Illusions::CauseThread_BBDOU | |
| _pauseCtr (defined in Illusions::Thread) | Illusions::Thread | |
| _sceneId (defined in Illusions::CauseThread_BBDOU) | Illusions::CauseThread_BBDOU | |
| _terminated (defined in Illusions::Thread) | Illusions::Thread | |
| _threadId (defined in Illusions::Thread) | Illusions::Thread | |
| _type (defined in Illusions::Thread) | Illusions::Thread | |
| _verbId (defined in Illusions::CauseThread_BBDOU) | Illusions::CauseThread_BBDOU | |
| _vm (defined in Illusions::Thread) | Illusions::Thread | |
| CauseThread_BBDOU(IllusionsEngine_BBDOU *vm, uint32 threadId, uint32 callingThreadId, BbdouSpecialCode *bbdou, uint32 cursorObjectId, uint32 sceneId, uint32 verbId, uint32 objectId2, uint32 objectId) (defined in Illusions::CauseThread_BBDOU) | Illusions::CauseThread_BBDOU | |
| notify() (defined in Illusions::Thread) | Illusions::Thread | |
| onKill() (defined in Illusions::Thread) | Illusions::Thread | virtual |
| onNotify() override (defined in Illusions::CauseThread_BBDOU) | Illusions::CauseThread_BBDOU | virtual |
| onPause() (defined in Illusions::Thread) | Illusions::Thread | virtual |
| onResume() (defined in Illusions::Thread) | Illusions::Thread | virtual |
| onSuspend() (defined in Illusions::Thread) | Illusions::Thread | virtual |
| onTerminated() override (defined in Illusions::CauseThread_BBDOU) | Illusions::CauseThread_BBDOU | virtual |
| onUnpause() (defined in Illusions::Thread) | Illusions::Thread | virtual |
| onUpdate() (defined in Illusions::Thread) | Illusions::Thread | virtual |
| pause() (defined in Illusions::Thread) | Illusions::Thread | |
| resume() (defined in Illusions::Thread) | Illusions::Thread | |
| sendMessage(int msgNum, uint32 msgValue) (defined in Illusions::Thread) | Illusions::Thread | virtual |
| suspend() (defined in Illusions::Thread) | Illusions::Thread | |
| terminate() (defined in Illusions::Thread) | Illusions::Thread | |
| Thread(IllusionsEngine *vm, uint32 threadId, uint32 callingThreadId, uint notifyFlags) (defined in Illusions::Thread) | Illusions::Thread | |
| unpause() (defined in Illusions::Thread) | Illusions::Thread | |
| update() (defined in Illusions::Thread) | Illusions::Thread | |
| ~Thread() (defined in Illusions::Thread) | Illusions::Thread | virtual |