|
|
| Thread (IllusionsEngine *vm, uint32 threadId, uint32 callingThreadId, uint notifyFlags) |
| |
|
virtual int | onUpdate () |
| |
|
virtual void | onSuspend () |
| |
|
virtual void | onNotify () |
| |
|
virtual void | onPause () |
| |
|
virtual void | onUnpause () |
| |
|
virtual void | onResume () |
| |
|
virtual void | onTerminated () |
| |
|
virtual void | onKill () |
| |
|
virtual uint32 | sendMessage (int msgNum, uint32 msgValue) |
| |
|
void | pause () |
| |
|
void | unpause () |
| |
|
void | resume () |
| |
|
void | suspend () |
| |
|
void | notify () |
| |
|
int | update () |
| |
|
void | terminate () |
| |
|
|
IllusionsEngine * | _vm |
| |
|
int | _pauseCtr |
| |
|
bool | _terminated |
| |
|
uint | _type |
| |
|
uint32 | _threadId |
| |
|
uint32 | _callingThreadId |
| |
|
uint32 | _sceneId |
| |
|
uint | _notifyFlags |
| |
The documentation for this class was generated from the following file: