28 #ifndef HPL_GAME_TYPES_H 29 #define HPL_GAME_TYPES_H 31 #include "hpl1/engine/system/SerializeClass.h" 32 #include "common/stablemap.h" 48 #endif // HPL_GAME_TYPES_H
Definition: GameTypes.h:36
typename TreeT::BasicIterator iterator
Definition: stablemap.h:48
Definition: SerializeClass.h:230